3 passes?? Surely that's overkill... you are applying the DLSS5 three times over each frame. No wonder it looks so overdone.SWEET MOTHER OF PEARL
3 passes?? Surely that's overkill... you are applying the DLSS5 three times over each frame. No wonder it looks so overdone.SWEET MOTHER OF PEARL
That kinda looks scary.SWEET MOTHER OF PEARL
chracter used in the screenshots? <3Managed to make it work in VAM1 using a working DLSS upscaler mod that someone made in arca.live virtamate channel and had to use a modified reshade addon to get dlss5 working, peformance gets cut in half which is expected but the quality is insane, im not really good at lighting and this is the best example i tried to give a difference. Ran it at 2560x1440 DLAA,
Fps drops considerably in VR, you can enable it in desktop mode, and it'll stay on when you boot it in VR. Personally I use/make passthrough scenes, and the "light bleed" on the outside of the Person atoms takes away from the immersion. I have a 4070ti super, so your miles may vary if you don't care for passthrough.I wonder why there's so little talk here. Does DLSS5 yet not run well in VAM? Especiallly in VR? Or can I use it in VR with a RTX 5080 and have smooth fps?
I just tried it. It looks a little bit better but destroys fps so good luck using it in vr.I wonder why there's so little talk here. Does DLSS5 yet not run well in VAM? Especiallly in VR? Or can I use it in VR with a RTX 5080 and have smooth fps?
You got the menu to work in VR? I have to switch to "click" out to my virtual desktop and then make adjustments. It for some reason really fucks with the resolution on the upscaling and really messes things up sometimes.I have had reasonably good results in VR. My biggest issue is a bug where the menu completely disappears in many scenes (about half). I load a scene and the menu is gone and cannot be accessed with VR controllers, or even the keyboard. Forced to reboot the game to try something else. It doesn't seem to be an issue in Desktop mode.