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CUA Hair Colliders as Clothing Item

Assets + Accessories CUA Hair Colliders as Clothing Item

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Skynet

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Skynet submitted a new resource:

CUA Hair Colliders as Clothing Item - this solved so many issues i had with CUA Hair

- This is mainly for my looks that have CUA hair with physics using EZsoftbone script (credits to EZhex for making it open source), especially that in the future i might start to make long rigged CUA hair which would need this to look good, also that it is a single depend file which every look will use from the hub instead of me having to build the scene in unity & add to each look it's own EzSoftBone .dll everytime i create a new look or make a new update. (from a lot of testing the script...

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Hey @Skynet can this somehow be used to help reg vam hair not clip through the body?
Hello, i'm afraid not because i don't know how the vam native hair script works, this is mainly designed for rigged CUA hair that uses EzSoftBone (the colliders have ''Ezsoftbone collider'' component attached to them). I think it is possible to do what you're asking it's just that idk how to exactly.
 
hello , for newer updates can you add head collider to work with bangs ? .
 
hello , for newer updates can you add head collider to work with bangs ? .
hi, it is possible to add but it won't align perfectly for different head morphs.

For the head collider it is better that you add it with the CUA hair within Unity, you can export your character in a frozen T-pose to align it perfectly with your model and it will work best with this method. hope this helps!
 
I wish I could figure this out. ugh!
you can use @qdaro clothing plugin utils app to easily apply stopper's clothing plugin manager to clothing items, then from the manager load my plugin and you should be good to go 👍🏼
 
you can use @qdaro clothing plugin utils app to easily apply stopper's clothing plugin manager to clothing items, then from the manager load my plugin and you should be good to go 👍🏼
Thank you very much. I will give it a try. I really enjoy all your work... (y)
 
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