Converting Poses to Morphs?

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Heyo,

I've been trying to create a few more monstrous looks, and found some morphs I wanted only existed as poses, meaning they can't be saved as part of the look.

Is there a way to convert poses to morphs?

Or a way to "bake" a pose into a look, such that it is retained in spite of being loaded into another scene, with its own set of poses?

Cheers!
 
If you edit the pose .vmi file with a text editor, near the start (line 8 or so) you'll find the line:

"isPoseControl" : "true",

If you change "true" to "false" and resave, the morph is no longer a pose morph.

Of course, if the morph in question is inside a var, you can't edit it. You'd need to unpack the var first.
 
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