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VaM 1.x Colliders don't apply in Prefab?

Threads regarding the original VaM 1.x

Okachu

Active member
Joined
May 16, 2024
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266
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Colliders on some imported gltf prefabs don't work.

I'm creating box or capsule colliders as usual by clicking on the objects. But the asset is still ghosty in Vam?
There is also no "generate collider" option.

Do I need to build mesh colliders, use Hazmhox's cuacollision script or both?
 
But the asset is still ghosty in Vam?

What does that mean?
Don't use generate collider, collisions should work with box or capsules or even mesh colliders.

Please detail your use case and your test process.
 
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