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VaM 1.x Camera occlusion

Threads regarding the original VaM 1.x

Aipas

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Sep 27, 2024
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Is there any plugins to manipulate camera occlusion in Vam?
Say you have a simple closed room environment and when you rotate the camera the ceiling or wall gets in the way of the camera. Any way to deal with this? Kinda like what some videogames do to avoid repositioning the 3rd person camera when the char is up against a wall (make the wall, or a segment of it, invisible).
 
Some room assets have walls that are invisible from the outside. Not all have that. I don't think there is a way to do that with other assets.
 
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Yeah, I thought doing that in Vam would be a tall order, but given the talented guys releasing stuff, I figured I'd try asking.

In 3d modelling, as per my limited knowledge of it, you can configure the "other face" of a surface, so to speak, to be invisible, at least in the editor, so that tracks, and would be a simple, elegant solution.
My problem is I found a nice, appropriate environment, but even it it did have that, there are a small number of objects that still get in the way. Maybe I can get around it with some positioning. Fortunately that asset can be moved.
 
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Yeah, sometimes the wall becomes invisible, but the painting on the wall doesn't, even though it's part of the env.
 
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