Question Buttons sometimes not clickable, no visible logic behind it.

void

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UI Buttons in a scene. Using Index Controllers.
Sometimes certain buttons aren't clickable (Play Mode tagged, Freeze not tagged), that means the laser beam red or blue from either controller just does not "hit" the button, it simply goes through. And then suddenly there is the larger laser dot on the button surface where the visible beam hits the transparent button and then it's clickable.

Driving me mad, any idea what's going on? Not limited to a scene or time in a scene.
 
I know UIButtons are not clickable if your attempting to click them through an object. As many objects only have one visible face to it, the other-side is transparent. Even though its transparent, it will still act as if your aiming at the invisible object, and not the button. There basically needs to be 100% clear space, without any invisible/visible objects between your controller/point of view, and the UIButton, for you to be able to click the button. If there is anything between the two, VaM thinks your trying to interact with the invisible/other object and not the button.
 
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