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Button press using gaze time - VR

atani

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I don't even know how feasible this kind of thing is, so bear with me while I say things that could be outside of what's possible or reasonable.

The goal:

Hands free with UIButtons, not needing a controller for pressing UIButtons, instead, a prolonged gaze could trigger it. A 5 second gaze on a UIButton would emulate a click.

What for?

To be hands-free on scenes would be a step up in immersion, and would be great if one could use the hands for something else ;)

As I said, I have no idea how this could be made or how difficult it would be. Perhaps it's already doable with existing tools and I don't know about it.
Any thoughts on this?

Thanks
 
Sounds interesting, but is it doable?

The UIbutton trigger part sounds easy enough? :unsure:
I would use some type of collison with UIbutton to start 3sec timer (on collison and reset back to 0 on loss),
also maybe change color of text/background (when you 'look at'/trigger).

But the gaze part...that i don't know.
-i guess attaching/parenting 'collision' to camera view is out of the question?
(all buttons have to be on same distance(depth/radius/peripheral) as your collision trigger, otherwise you would never trigger them (when you gaze/rotate at)
-does look at target node work while possessing/pov/embody/etc, or it stays inactive on the side?
(even if it does, it could be the same issue as above)
-maybe attach/parent to head?
(or no...head doesn't move?)


You only need to figure out the 'gaze' part, triggering shouldn't be the issue.


I was thinking something similar to this example/concept.
 
wow, thank you for the tips, guys, so much to explore already with existing tools.
A project for the weekend :)

Glad you shared that "Mod to bounce" thread, @RandomVAMUser, your answer gave me a idea for something else ?
 
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