• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Question Broken Scenes

NightRaven

New member
Joined
Jan 5, 2021
Messages
2
Reactions
1
Hi :)
Anyone knows how to resolve my issue?
A lot of my saves are broken,I get this message when I open :

!> Exception during load System.OutOfMemoryException: Out of memory
at (wrapper managed-to-native) string:InternalAllocateStr (int)
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0
at System.Text.StringBuilder.Append (System.Char[] value, Int32 startIndex, Int32 charCount) [0x00000] in <filename unknown>:0
at System.IO.StreamReader.ReadToEnd () [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileEntryStreamReader.ReadToEnd () [0x00000] in <filename unknown>:0
at SuperController.LoadInternal (System.String saveName, Boolean loadMerge, Boolean editMode) [0x00000] in <filename unknown>:0

Regards WW
 
This is usually due because the scene is too large (too many things in it, e.g. tons of saved mocaps in full resolution). If you can edit JSON files you can probably save the scene by removing stuff from it, but there's no "automatic" way to do that.
 
Upvote 0
Back
Top Bottom