I’m very interested in your benchmark. Run it in 1080p without the patch and see what you get first.
Looks like you got better result with the 14700K.
Last edited:
I’m very interested in your benchmark. Run it in 1080p without the patch and see what you get first.
Can confirm, 3080 is tapped out with the 9800X3D
Its gotta be that vram speed! Dont think he posted 5090 results on here but here:5090 results? Where?
Higher resolution in VR nets even More gains on the 5090, not less. It scales much better on higher res than 4090. This is seen in flat and VRThe 5090 upgrade from 4090 looks impressive but what about for example in an actual VR scene, with all the plugins, 2 person atoms or more, sim clothing, etc.
I was at max graphic settings except MSAA was off because my resolution was so high it wasnt noticable when on but was really bad for performance. Overclocked 4090, overclocked CPU (7800x3D), 64gb RAM 6000MT/s, cpu patch, bios settings changes, trimmed 4500 plugins down to 1500. Max settings everything but auto physics cap rate and msaa off including meta quest 2 120hz refresh rate, 1.7x res (max), i was getting about 50FPS from an inch away from an atom person's face in embody.
I feel like the upgrade in this actual use case scenario vs the benchmark results would be more like a 10%-15% increase as opposed to the results insinuating much more. Can you confirm its that much better outside of the benchmark results?
Even with so much info, it doesn't really say anything.The 5090 upgrade from 4090 looks impressive but what about for example in an actual VR scene, with all the plugins, 2 person atoms or more, sim clothing, etc.
I was at max graphic settings except MSAA was off because my resolution was so high it wasnt noticable when on but was really bad for performance. Overclocked 4090, overclocked CPU (7800x3D), 64gb RAM 6000MT/s, cpu patch, bios settings changes, trimmed 4500 plugins down to 1500. Max settings everything but auto physics cap rate and msaa off including meta quest 2 120hz refresh rate, 1.7x res (max), i was getting about 50FPS from an inch away from an atom person's face in embody.
I feel like the upgrade in this actual use case scenario vs the benchmark results would be more like a 10%-15% increase as opposed to the results insinuating much more. Can you confirm its that much better outside of the benchmark results?
I managed to snag a 5090 also and without any overclock the numbers match up. Somehow my game gets stuck after benchmark is done saying paused loading atoms or something. But avg FPS is pretty impressive for sure.Its gotta be that vram speed! Dont think he posted 5090 results on here but here:
View attachment 459163
View attachment 459164
Basically no difference SMT enabled or disabled.
SMT on / SMT off
View attachment 459629View attachment 459630
Uhh, did not see this coming based in reviews. I am wondering now if the 5080 and below will have also some arch advantage. Or it is just the 5090 that finally could show somewhere its claws.Its gotta be that vram speed! Dont think he posted 5090 results on here but here:
View attachment 459163
View attachment 459164
May I ask for a 2k and 4k run?Desktop and VR Benchmarks on a fresh install and no performance patch, no overclocking. 5080 GPU, 7 9800X3D CPU. Quest 3 with Virtual Desktop used for VR with SSW disabled. I also disabled Asynchronous Spacewarp in the oculas app.
your physics results seem way off for a 9800X3DDesktop and VR Benchmarks on a fresh install and no performance patch, no overclocking. 5080 GPU, 7 9800X3D CPU. Quest 3 with Virtual Desktop used for VR with SSW disabled. I also disabled Asynchronous Spacewarp in the oculas app.
VR results (minimum 2x4K res.) would be very interestingIts gotta be that vram speed! Dont think he posted 5090 results on here but here:
View attachment 459163
View attachment 459164
VR results please, anyone? Am very interested to know how the benchmark results compare to a VR scene with everything set up, especially 4090 vs 5090. Sorry if this comes off as rude, just seems like a good place to ask despite the obvious. Seems there are a few wondering.your physics results seem way off for a 9800X3D
VR results (minimum 2x4K res.) would be very interesting
Have you done VR benchmarks on your previous GPU?I'm trying to bench with VR, but it is nailed to 90fps. So I think motionsmoothing is still on. But I disabled it in Steam and OpenXR (Mixed Rality - HP Reverb G2).
edit: here the bench, if the Data is of any worth
View attachment 462414
Much appreciated, i am not sure why it would be capped at 90, i have seen ASW cap it at 45 and i was recently told by someone that NVIDIA control panel's "Max FPS" option doesn't affect VR but i havent tried that myself. Thank you for this.I'm trying to bench with VR, but it is nailed to 90fps. So I think motionsmoothing is still on. But I disabled it in Steam and OpenXR (Mixed Rality - HP Reverb G2).
edit: here the bench, if the Data is of any worth
View attachment 462414