Answered Are all textures always loaded from other creators clothing in a scene?

Origin69

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I'm making a scene where I have removed and replaced the textures used for another creators clothing items, but I think it is still loading them all first from the VAR and then overwriting with my changes. I want to reduce the image load for my scene as I'm adding all my own textures. Anyone know how this works?
 
One surefire way to check what is coming from where is to open the scene's JSON and check if the old VAR is still referenced for something.
With clothes it may be calling for a clothes preset instead of the specific items, and if this is the case it may continue at other times to call new presets.
 
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