Question Any way to reverse or undo Morph Merger?

Mitch34

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I have a customized model I created with morph merger from an old model I created. I'm now after the old model however I have since deleted the old model (long story, cant be recovered). Is there a way to undo/reverse the changes to the newer model to get the old model back using the new morph?

When I open the morph file (.vmi) in notepad, I see

"group" : "_MorphMerger",
"region" : "_MorphMerger",


then a bunch of lines such as these:

{
"targetType" : "OrientationX",
"target" : "hip",
"multiplier" : "-0.05485038"
}

Not sure what these values mean but I was hoping it could be a start.

Thanks in advance.
 
Lets explain it like this:
You got numbers 5, 16 and 21. Adding them all together (aka merging) gives you 42.
With just the number 42 as input, how do you want to figure out which numbers were used to get to this result? The original numbers could have been anything.

Morphs are just displacements (a direction) for each individual vertex in the mesh. So, LOTs of numbers. Especially if multiple morphs are touching the same vertices, there is really no way to separate them any more.
 
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