• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

Question animating finger control

sans1234

Member
Joined
Nov 20, 2024
Messages
66
Reactions
4
Hi, Im trying that part of the animation made on timeline plugin will also control fingers (for example holding something), on targets I found the "add fingers" but dont know how is it helping me exactly as i dont find any way to control fingers. What is the most efficient way to add to my animation a hand opening and closing?

Thanks!
 
You have to add the hand/finger morphs to timeline triggers:
Timeline -> Add Target -> Person -> geometry -> morph: Right Hand Grasp (for example)

To get the "morph: Right Hand Grasp" to show up in the Storable float params list in Timeline it has to be favorited first:
Person -> Female Morphs -> Right Hand Grasp (or whatever) -> Check "Fav" box in bottom right of morph window.

Another option is to add the Hand Animator plugin. It doesn't grab objects but gives the hands a little more life.
Or DiviningLipsAndHands which does cause the hand to automatically grab dicks and other hand/mouth motions.
 
Upvote 0
Back
Top Bottom