Neverm7nd submitted a new resource:
3x Patch for MAX_HEAP_SECTS - Patch increasing MAX_HEAP_SECTS to prevent 'Too many heap sections'
Read more about this resource...
3x Patch for MAX_HEAP_SECTS - Patch increasing MAX_HEAP_SECTS to prevent 'Too many heap sections'
Hoarding too many vars? Tired of seeing 'Too many heap sections'? Can't run CPU patch v13? Have over 20k vars? Can't open 3-person scenes? Have more RAM than VaM can make use of?
Well, I have solution for you - x3 patch for unity garbage collector.
What does it do? Existing VaM is built with an older version of unity with quite conservative garbage collector which is prone to reaching this cap and never compacting the heap.
In short, there's a hardcoded limit (4096 in our case) of how...
Read more about this resource...