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Fixed (1.20.1.6) Scale Impacts Hair Appearance

SaltyPotatoes

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Jun 20, 2020
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This more than likely has been posted before and is likely deferred until 2.0.

In the event that it has not:

In version 1.20.1.5, the current hair styles seem to change in appearance when the parent Person Atom is scaled.

The attached images feature the same atom (base Person atom) and hair (found here: https://hub.virtamate.com/resources/nostage3-–-long-side-3.3637/) scaled at 0.5, 1.0, and 2.0. While these scales are extreme, the difference in appearance is clear. Is this intended? This significant difference in appearance does not seem to impact the legacy hair (SimV2 Hair). Should hair not look and behave consistently regardless of scale?

Thanks for your time. Keep up the great work.
 

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I'm working on a fix. I had this fixed at some point in the past, but I must have broken it again.
 
I have this fixed in upcoming release.
 
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