2 steps forward... three steps back...I realized the issue a couple days ago. A lot of Rukk's older textures were an odd rectangular size (including Major). I resized them to 2048x2048. They look stretched but display fine on the model. I think VaM use to auto resize these prior to 1.20 but you have to do it manually now.
FYI - Your solution worked! But like you mentioned there is a little loss in fidelity (pixelation) because it's stretched. Not too bad though. Everything is lined-up! Thanks!I realized the issue a couple days ago. A lot of Rukk's older textures were an odd rectangular size (including Major). I resized them to 2048x2048. They look stretched but display fine on the model. I think VaM use to auto resize these prior to 1.20 but you have to do it manually now.