• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

lighting

  1. Angela and Mr. C 18

    Angela and Mr. C 18

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  2. Angela and Mr. C 16

    Angela and Mr. C 16

  3. Angela and Mr. C 14

    Angela and Mr. C 14

  4. Angela and Mr. C 13

    Angela and Mr. C 13

  5. Angela and Mr. C 12

    Angela and Mr. C 12

  6. Angela and Mr. C 11

    Angela and Mr. C 11

  7. Angela and Mr. C 10

    Angela and Mr. C 10

  8. Angela and Mr. C 09

    Angela and Mr. C 09

  9. Angela and Mr. C 08

    Angela and Mr. C 08

  10. Angela and Mr. C 07

    Angela and Mr. C 07

  11. Angela and Mr. C 06

    Angela and Mr. C 06

  12. Nat and Vic

    Nat and Vic

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  13. Victoria Chained

    Victoria Chained

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  14. Victoria Cell

    Victoria Cell

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  15. Victoria Cell Naked

    Victoria Cell Naked

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  16. Victoria Side Butt

    Victoria Side Butt

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  17. Victoria Legs

    Victoria Legs

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  18. Victoria Face No Sweat

    Victoria Face No Sweat

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  19. Victoria Face

    Victoria Face

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
  20. Victoria Close Up

    Victoria Close Up

    Exactly as in VR. No ray tracing, no depth of field, and no post-processing in editing.
Back
Top Bottom