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What is this? Incompetech Royalty-Free Music tracks (.mp3) sorted by genre, split into folders to stay below VAM's upload limit, converted to a Unity assetbundle, then converted to a VAR.
Genre: African
Number of Songs: 19
Accralate.mp3
Adding the Sun.mp3
Artifact.mp3
At The Shore.mp3
Bumba...
What this is:
This is a conversion of Molmarks's Wet Sounds audio files to an assetbundle. I intend to use these in future scenes using MacGruber's Logicbrick RandomSoundfromAB plugin.
Credits:
Thanks to Molmark for the original audio files, and MacGruber for the Logicbricks plugin where these...
Chinese style courtyard scenes,You can replace the character you like,Professional scene production and supply,There will be more rich content in the future。
Please follow, thank you。
https://www.patreon.com/bossKang
专业场景制作,感谢关注支持,后续更多场景更新。
Is there a way to have some sort of a ruler or a measurement guide in unity, if I am looking to create something with real world Specification?
Exemple: Olympic barbells pole, weight standard length and size.
Thank you in advance.
Wardrobe bundle with 4 assets:
The full wardrobe with the doors attached
The wardrobe minus the doors
The wardrobe doors on their own
One half of the wardrobe doors
Demonstration of the effects after adding fog assets to the scene.:
The smoke used in the video from Xstatic :https://hub.virtamate.com/resources/xstatic-particle-pack-8-fog.969/
Credits:
https://open3dlab.com/project/35060/
First time CUA import, so I hope everything works as it's intended to such as lighting, VR compatibility, etc.
If there's any fixes needed or room for improvement let me know and I'll try my best to implement them!
Special thanks to @VamTastic for helping me fixing the materials issues the...
This time I tried creating a map asset.
Two types of areas and six types of tentacles are included. In the future, we plan to create maps with different types and shapes of tentacles.
This is a very simplistic low poly room asset I made with voxels. Great for testing animations and poses!
In the latest update, I have separated the lights from the base of the room. Which means you will need to add 2 CUAs, one for the base and one for the lights and scale and position them...
Make sure to join discord to for some discord only releases.
https://discord.gg/HkcWVM8KMs
I figured we needed a dragon for the year of the dragon.
Lantern in screenshots by @ICannotDie
There are two presets available: daytime and nighttime.
License:
CC BY-NC-ND
Credits:
https://open3dlab.com/project/37576/
MacGruber.PostMagic.4 By: MacGruber
I'm currently facing a bit of a conundrum and would greatly appreciate your insights. I've come across an asset that I am eager to convert and integrate into my current project. The challenge arises with the asset's requirement for Unity 2019.3.15 or a higher version.
Given that VAM is setup on...
This time I tried making an alien or monster costume.
However, the idea of making the alien costumes didn't go well. So, as a last resort, I was able to create one scene by using an alien as an asset. There is still room for improvement, but costumes are also included. We plan to further...
Hi guys!
The Dealers' hideout is a unique room created specifically for VAM by me. I want to say - I'm damn tired, so I'll take a break for a week.
Light pre-calculated on my computer with very complex scattering calculations, this is the reason is why the scene looks so realistic.
In the total...
Hello.
Cozy Christmas apartments. Bake and collisions.
Custom reflections based on MacGruber Essentials ( included )
Hosted on MEGA because huge ( 550 mb )
License:
CC BY-NC
Screens:
Merry Christmas and Happy Holydays!
High quality, yet FPS friendly and VR ready assetpack to enrich your most innocent Scenes. Thanks to @KyraAngel and @hazmhox for the fitting Skybox! (Permission to share as CC-BY from Kyra). Also, credit to NoStage3 for the wonderful Vamifier.
Originally ported for Unleashed's Ritual Story. I...
Fitting for spooky season i ported this mysterious and abandoned liminal space and added some baked lighting (non-baked lighting version is included). I also added an ambient light buzz in the scene that in my opinion really enhances the uncanny factor of the already creepy liminal space...
Hi.
An ancient warrior from deep space. She's here to kick your ass. (Maybe not, who knows what she's up to.) :LOL:
The scene contains:
- Look
- Clothes
- Skin
- Assets ( weapon, rock stage)
- Particle effects
- Skybox
- Custom reflection based on MacGruber Essentials ( included )
Screens: