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First time CUA import, so I hope everything works as it's intended to such as lighting, VR compatibility, etc.
If there's any fixes needed or room for improvement let me know and I'll try my best to implement them!
Special thanks to @VamTastic for helping me fixing the materials issues the...
This time I tried creating a map asset.
Two types of areas and six types of tentacles are included. In the future, we plan to create maps with different types and shapes of tentacles.
This is a very simplistic low poly room asset I made with voxels. Great for testing animations and poses!
To change the room neon colors, go to the LowPolyRoom/Asset tab, and select the color you like. I have attached a color key to help you.
You'll have to change the mattress color on your...
Make sure to join discord to for some discord only releases.
https://discord.gg/HkcWVM8KMs
I figured we needed a dragon for the year of the dragon.
Lantern in screenshots by @ICannotDie
There are two presets available: daytime and nighttime.
License:
CC BY-NC-ND
Credits:
https://open3dlab.com/project/37576/
MacGruber.PostMagic.4 By: MacGruber
I'm currently facing a bit of a conundrum and would greatly appreciate your insights. I've come across an asset that I am eager to convert and integrate into my current project. The challenge arises with the asset's requirement for Unity 2019.3.15 or a higher version.
Given that VAM is setup on...
This time I tried making an alien or monster costume.
However, the idea of making the alien costumes didn't go well. So, as a last resort, I was able to create one scene by using an alien as an asset. There is still room for improvement, but costumes are also included. We plan to further...
Hi guys!
The Dealers' hideout is a unique room created specifically for VAM by me. I want to say - I'm damn tired, so I'll take a break for a week.
Light pre-calculated on my computer with very complex scattering calculations, this is the reason is why the scene looks so realistic.
In the total...
Hello.
Cozy Christmas apartments. Bake and collisions.
Custom reflections based on MacGruber Essentials ( included )
Hosted on MEGA because huge ( 550 mb )
License:
CC BY-NC
Screens:
Merry Christmas and Happy Holydays!
High quality, yet FPS friendly and VR ready assetpack to enrich your most innocent Scenes. Thanks to @KyraAngel and @hazmhox for the fitting Skybox! (Permission to share as CC-BY from Kyra). Also, credit to NoStage3 for the wonderful Vamifier.
Originally ported for Unleashed's Ritual Story. I...
Fitting for spooky season i ported this mysterious and abandoned liminal space and added some baked lighting (non-baked lighting version is included). I also added an ambient light buzz in the scene that in my opinion really enhances the uncanny factor of the already creepy liminal space...
A simple gloryhole made in maya/substance. texturesize set to 4096 (4k).
More info on usage on my public post on patreon.
This comes with a scene file and of course the assetbundle itself.
Hi.
An ancient warrior from deep space. She's here to kick your ass. (Maybe not, who knows what she's up to.) :LOL:
The scene contains:
- Look
- Clothes
- Skin
- Assets ( weapon, rock stage)
- Particle effects
- Skybox
- Custom reflection based on MacGruber Essentials ( included )
Screens:
Hi.
A simple room with several baked lighting options. Skyboxes not included.
You can find a set of skyboxes here:
https://hub.virtamate.com/resources/skyboxes.21319/
Shots:
6 lighting variants:
Enjoy)
New Version:
This was the first asset I uploaded on VAM,Now I have optimized it, made adjustments:
1-Added two different styles(GIRL/MAN style)for this simple room.
2-Reduce file size,Optimize details and improve FPS.
3-Split out lots of prop assets.You can layout the room as you like...
https://discord.gg/HkcWVM8KMs
Assetbundle with various different mountains that can be used as backgrounds.
Original models on sketchfab by:
keremakgn, solararchitect, josevega, Darkist, and artfromheath
https://discord.gg/HkcWVM8KMs
This is the same forest @Matt Richard ported and that I have used a lot but I also tend to use a several instances of them in same scene and for ease of use of turning them all on/off at once I have them all use a single parent atom which breaks the vamifier plugin...
https://discord.gg/HkcWVM8KMs
Assetbundle of a path through a field of grass. Includes variations of just the ground or just the grass as well as both combined.
Only the field is part of this bundle, trees and mountains and other assets are also available or soon to be on the hub and can be...