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  1. trety

    Guides How to use Passthrough in VAM (VR/AR)

    It sucks wired - and my VR usage is a bit specific - i can stay all night long wearing HMD. It was also super heavy on my face [with standard strap]. I have pretty weird internet connection - i'm living in my company house most of the year, and i have no access to house router config. I tried...
  2. trety

    Guides How to use Passthrough in VAM (VR/AR)

    Does anyone have 'generic' android build with custom color passthrough? Since i didn't like Q3 and returned it, i was looking for some alternatives, and found HTC Elite XR headset. It has lower res cameras than Q3, but still does the job. I got it working with newest ALVR [18.11] server and ALXR...
  3. trety

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Just changed boot.config file. Holy crap [HT off, v12 of the patch with the same settings i posted earlier, no changes to any hardware] Practically in every single test got ~ 10 fps more @1% lows / Edit / Just out of curiosity i ran another benchmark on my bloated ~ 700GB install, with new...
  4. trety

    Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    Uhm, even before the patch, i was disabling HT since my 10900k+3090 build. It just needed for VaM1.x\Intel. This system was able to game AAA games\blender-max stuff just fine. Same comes to 13900k+4090 now. It's beefy enough to handle anything these days since we're already 'bottlenecked' by...
  5. trety

    Plugins Unique CUA plugins

    Like i said, i'm not the author of these plugins, but i found them myself very useful and it was a real shame 'unique' never posted them here. I found them about a year ago, when he released 1st version of disable cua objects and lights plugins and said he's okay if someone will post them...
  6. trety

    Plugins Unique CUA plugins

    trety submitted a new resource: Unique CUA plugins - Bunch of plugins for CUA. Read more about this resource...
  7. trety

    Plugins ShakeIt

    The possible reason for that is... the plugin automatically load up saved presets, if they exist, when you add it to the scene. So, for example, it was working on my end just fine, cuz i had presets from older versions [probably with 'tension' off]
  8. trety

    Assets Classic pool map

    trety updated Classic pool map with a new update entry: Re-baked lights Read the rest of this update entry...
  9. trety

    Assets Classic pool map

    There is no different 'day time' version, sorry. Alt versions does have baked light baked in different location, resulting with completely different map shadows, but is still does have the same intensify\color as first day version. A note. I'm gonna rebake them again, cuz i found out i can fix...
  10. trety

    Assets Classic pool map

    Sorry, it's private model.
  11. trety

    Assets Classic pool map

    trety updated Classic pool map with a new update entry: Alternative lightmaps Read the rest of this update entry...
  12. trety

    Assets Classic pool map

    trety submitted a new resource: Classic pool map - Pool from the very old game Read more about this resource...
  13. trety

    Other Community Lighting Rigs

    trety updated Community Lighting Rigs with a new update entry: License change Read the rest of this update entry...
  14. trety

    Other Community Lighting Rigs

    trety updated Community Lighting Rigs with a new update entry: Added ~ 50 new rigs Read the rest of this update entry...
  15. trety

    Morphs AshAuryn's Pose Tools (Legacy) (Brows, Eyes, Frowns, Hands, Smiles and Visemes)

    Yeah, i'm seeing the problem in 'fix' that dropped evey single user performance in every single scene, by this 1 fps. Your's morphs are pretty often considered as 'must haves'. And now they got unecessary duplicates. Argument: 'i won't broke other people stuff' doesn't buy me at all. VaM 1.21...
  16. trety

    Morphs AshAuryn's Pose Tools (Legacy) (Brows, Eyes, Frowns, Hands, Smiles and Visemes)

    So i gave it a shot in the morning. Firtsly, moved all my local custom morphs outside default dirs. Then did the same with all morphs packages vars [good thing i organize stuff so it was just one folder to move :P] So here are result with my main install, without morphs: Then i moved back a few...
  17. trety

    Morphs AshAuryn's Pose Tools (Legacy) (Brows, Eyes, Frowns, Hands, Smiles and Visemes)

    We're not speaking here about 100 morphs, we're speaking here about ~750 [considering all of Urs revamped packs, no idea how many of them are dupes etc, i just quickly counted morphs in the each package]. 300k downloads... and we don't have even 100 people who actively share theirs scenes on...
  18. trety

    Morphs AshAuryn's Pose Tools (Legacy) (Brows, Eyes, Frowns, Hands, Smiles and Visemes)

    Actually i have 2 versions of these vars with preload 'off' and 'on', and switching them accordingly to the stuff i'm gonna do in my session. Same goes to reloaded, kemenate, and a few other 'common' morph packages. Just pointing up, as an perfectionist to another perfectionist, this solution...
  19. trety

    Morphs AshAuryn's Pose Tools (Legacy) (Brows, Eyes, Frowns, Hands, Smiles and Visemes)

    U were told wrong [in terms of game fps, not how fast it is in general]. Morphs does have the most impact on game fps [considering only installed content factors]. So, any duplicates are a big 'no, no'. I did tested it a lot back in days, proof starting here: [official discord]...
  20. trety

    Scenes First Date

    No idea how i missed it for that long -_- Just tried the scene for the first time and i must said, i'm really impressed. Starting from the menu build, sex acts and ... how it 'just works' with any look. Overall it is the best scene i saw in a many months. There are scenes with nicer\longer...
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