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Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
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Have you tried porting characters from Daz, only to have eyeball issues, deformed joints, and/or quirky facial features? If so, your solution is below (with luck, anyway).
First, this guide is simply an addendum to 2 others, one by donkilluminatti, which is here...
Solution to my question above: Yes to buttons.... First trigger - Fade Out Instant (Not Start Fade Out). Last trigger has no change from above, Start Fade In. This switch to Instant Out fixed it. Now, the buttons work as expected.
Can I use buttons with Vamoverlays together with Timeline?
I’ve set up Timeline and Vamoverlay to fade in and out between segments. Works correctly when animations are played using the sequence settings in Timeline.
I have several UI buttons, which also work correctly, triggering Timeline to...
Question about Monochrome UI... can it change the color of joint atoms, which are currently green? See screenshot. I usually play in passthrough, which is set fully to green (255) in both Virtual Desktop and VAM. As a result, anything green disappears, so I have to 'hunt' for player atoms with...
Difficult answer to find. Is there anything special about the Hair Length boxes (see screenshot)? I’m ‘attempting’ my first hair ‘masterpiece’. Actually, just editing an existing style in the hair editor to understand the process. Seems each box (1-3) lengthens or shortens different hairs. So...
Thanks for all you contribute! I'm having an issue when pathing an atom - either person or object, like the cube. When I hit 'Alt+MMB' to move (path) the atom, my screen goes haywire and jittery, moving my view away from the pathing object. I have to hit the Escape key to stop it. This is in...
Quick Question - can't figure how/why the "Off" root nodes became visible. Must have hit a key that enabled it. How can I turn them off? In the snipit... the Head is On (green), while the Neck and the others (red) are Off. I know its something so simple, too!!! TIA
(FYI, I am using MacGruber's...
Quick questions -
1) What's the difference between morphs and poses? Some have similar names and do essentially the same thing when adjusting the slider.
2) Is there a way to adjust min/max slider parameters? For instance, can I set a max range (upper limit) for 'Rolled' eyes in the morph...
Thanks atani for your response. I've used EyeTarget before, so I'm somewhat familiar with it. Is there a way to switch between looking at the EyeTarget and the player (me) using timeline? Can't seem to work that out. I can always move the EyeTarget… but then I'd need to be standing directly in...
Hello gang, timeline trigger help needed.
Using timeline (30 second Anime) I want eyes to start on a cell phone (unity asset), then at 15 seconds, switch to player. I can use EyeControl to move her eyes, but they don't fall to me (player). Auto Behave is set to Player (tried other settings.) I...
I'm using a pose from Lumi's Sorcery pack (excellent btw). I can't seem to undue the fingers/hands. No morphs are active (hands or fingers). I can unbend the fingers using morphs to straighten them, but this creates a negative morph, rather than as a 'neutral' default hand pose. Any ideas what...
Hello All...
Question and/or favor
In the timeline, the scrubber bar is shaded dark gray, while the position marker is black. IMO, this is too similar when zoomed in, which makes it difficult to locate it to slide it. This snapshot is way brighter than in the actual timeline.
Is it even...