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  1. fubar_life123

    ImagePanel: Animated Gif Handling Bug

    The ImagePanels are not handling Gif files correctly. When creating a gif animation and setting it to NOT loop, the animations loop anyway in VaM. My guess is that it is a bad DLL because I noticed this behavior in other animated gif viewers. However, Microsoft's built-in photo viewer correctly...
  2. fubar_life123

    Question ImagePanelTransparentEmissive: Get Gifs to NOT loop

    With ImagePanelTransparentEmissive atoms, is there a way to get gifs to NOT loop? I have gif files that are setup NOT to loop but VaM loops them anyway!
  3. fubar_life123

    Scenes Model Presenter

    fubar_life123 submitted a new resource: Model Presenters - Better way to present models! Read more about this resource...
  4. fubar_life123

    Is it possible to cue-up pose presets in VaM built-in animator?

    Animator has great potential! If one could cue-up pose presets in animator, that would be even more fantastic! It should be fairly straight-forward. I already see "stock" fixed poses in animator as an option. In reality, it should always be active, seamlessly integrated into the static pose...
  5. fubar_life123

    Call Browser with UIButton (instead of main UI)

    I want to bring-up VaM file browser for Appearance/ Pose presets using a "UIbutton Atom." I found the "Receiver Target" "presetBrowsePath" but I can't seem to get the syntax right (apparently). It keeps giving the error: "!> Preset path "Test" is not compatible with store folder path...
  6. fubar_life123

    Change link behavior when browsing resources

    I was wondering if it were possible to change the behavior when clicking on a link for resources on the website. Right now it recycles the same tab (opens link in the same tab). It would actually be more efficient to open individual creator resource pages in a separate tab, so you don't lose...
  7. fubar_life123

    I love you all

    I love you all ❤
  8. fubar_life123

    Scenes The Cat - VR

    fubar_life123 submitted a new resource: The Cat - VR - Just a girl and her cat (VR) Read more about this resource...
  9. fubar_life123

    Scenes The Cat

    fubar_life123 submitted a new resource: The Cat - Just a girl and her cat Read more about this resource...
  10. fubar_life123

    Scenes Autonomous Walking Demo

    fubar_life123 submitted a new resource: Autonomous Walking Demo - What if VaM characters could think for themselves? Read more about this resource...
  11. fubar_life123

    VaM 2.0 - Focus on Character Animation/ Autonomy

    I think in it's present form physics, texturing, lighting is pretty impressive (with some minor changes ). What is really lacking in my opinion and would open up a lot of possibilities is focusing on character animation functionality and subsequently autonomy. Creating a framework comprised of...
  12. fubar_life123

    Why File Duplication Occurs...

    File duplication occurs because of the use of a permanent hierarchical directory structure (full-stop). The solution is to uniquely identify each file in a flat directory-less file system... In place of a permanent hierarchy, a "virtual folder" hierarchy can be utilized purely for incidental use...
  13. fubar_life123

    Not A Bug Physics engine, during scene load, causing unpredictable posing of Custom Unity Assets

    I've noticed a recent hard to reproduce bug that, without a doubt, has to be due to the physics engine due to it's randomness. When loading Custom Unity Assets (CUA), the SAVED (default prefab) positions of the assets are not always preserved when re-loading the scene. Most of the time, it loads...
  14. fubar_life123

    Hard-To-Find VAR Packages

    Does anyone know where I can find the following VAR Packages: KdollMASTA.Doll_Mk_X.5 Anonymously.vamraider_captured.1 Do Not Distribute.Import_Reloaded_Full_Addon.1 Mister Yeetus.Japanese_Maid.latest Mister Yeetus.SylvanasAlex.latest Mister Yeetus.SylvanasAlex.latest Mister...
  15. fubar_life123

    We need to talk....

    https://www.medicalnewstoday.com/articles/321649 Reality...
  16. fubar_life123

    VR Pointer Context Menu scrolling - Allow the use of VR controller analog stick to scroll menus

    VR Pointer Context Menu scrolling - Allow the use of VR controller analog stick to vertical scroll menus (Oculus, OpenVR)
  17. fubar_life123

    VAR Import wizard - Simplified and CONSISTENT importing

    VAR Import wizard - Simplified and CONSISTENT importing Some content creators have their own system for organizing files including VAR files (which is fine), often creating sub-folders in the AddonPackages folder. Although it makes sense to them to organize things in this manner, it introduces...
  18. fubar_life123

    Mega Scene Browser: Browser zoom in VR mode

    Mega Scene Browser: Browser zoom in VR mode - The default size/ distance is a bit small in VR. If it were adjustable, it would consistent with what were are accustom to in VR already.
  19. fubar_life123

    Mega Scene Browser: Dedicated filter for scenes files without thumbnails

    Mega Scene Browser: Dedicated filter for scenes files without thumbnails. This simplifies scene library "maintenance."
  20. fubar_life123

    Icon Click Visual Feedback - Change in icon appearance to indicate click was registered

    Icon Click Visual Feedback - Change in icon appearance to indicate click was registered. This is important when the system lags and your not sure you clicked on something. This way you know that it is lag and not operator error (for those you have bad mice or bad aim ;)
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