• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

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  1. S

    Question Regarding older var-files and automatic updating?

    I used to get dependancies manually for a while until I noticed how handy the built in feature is for hub hosted ones. What surprised me though is how many older versions it downloaded if they were still hosted. This had me wondering, isn't the ".latest" always good and backwards compatible or...
  2. S

    Question Scene opening performance and optimization?

    It's been years since I tried VaM and while the VR tech as well as processing power, SSD speed etc. has gone a long way, it seems that there is still a serious bottle neck in opening scenes. It can take really up to minutes, way longer than it would take to copy the whole VaM folder from drive...
  3. S

    Solved Any point using SSD for VaM?

    Textures especially take a lot of storage space. I was wondering if it makes any difference to run VaM from mechanical HD instead of SSD? I would move the whole folder to an old drive if so. When opening a scene, it takes a long time loading assets but it cannot be disk read time, right? The...
  4. S

    Solved How to dampen the collision/physics "jitter"?

    When a person is constrained by an object that causes collisions, for example a cuff around a wrist, the body part starts to vibrate endlessly when collision and physics are enabled. Is there a way to dampen it somehow or calm the collisions physics around certain parts of person's body...
  5. S

    About the animated assets

    I played around with the editor and the machines from this var: https://hub.virtamate.com/resources/fucking-machines.332/ Some of them are animated and made me wonder about many things. Can you stop and start animation of an asset from VaM? The button to stop/start all sound and animation...
  6. S

    Moving multiple assets?

    Couldn't figure this out myself so: How to move a posed person/persons and furniture etc. all at once to a different spot in the scene? Like regular ctrl+multiple select in other applications but in VaM VR.
  7. S

    Solved Everything clipping through everything?

    I have collision set on "on" in the setting but in most scenes I load it seems that everything clips into and through mostly everything. I know clothes have some tricky thing where pointy part in the body may clip through cloth where those points are not aligned or something but that can usually...
  8. S

    Usability

    Been messing around with VaM for a while and I think I'm getting hang of it slowly. However, it's like it's trying to push me away, not being intuitive or anything. The interface reminds me of something like Amiga inspired interface from Lightwave 3D from early 2000's. I don't want to be too...
  9. S

    Solved Up to date tutorials?

    I'd like to learn to create content in simple way, starting from inanimate objects working with Blender and so on. However all the tutorials in Wiki (at Reddit) are very much out of date or missing. I can use Blender but from there on I have nothing to guide me. Where do people learn to create...
  10. S

    What's the "finished" VaM going to be like?

    Is there a roadmap or list of planned features or has it been discussed what it will be like when it can be called sort of finished? I think the biggest question for me is will it always be just a tool to enable others to build content or will there ever be some kind of built in functionality...
  11. S

    Why can't I load custom looks?

    I consider myself somewhat tech savvy but the interface just leaves me cold and I struggle with things that should be easy. I've been hitting my head now repeatedly on the wall trying to apply some of the custom looks I've loaded here on the site on the character in the default scene I have...
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