Search results for query: VAM to blender

  • Order by relevance
  1. rernat

    Question Designing Clothes and Footwear

    There is this good guide from YameteOuji https://hub.virtamate.com/resources/t-shirt-guide.953/ . I started with modeling clothes 3 weeks ago and work only with the free 3D software blender (free). You need DAZ 3D (free) too to get your 3D model to VAM. Additional some skills in 2D grafiks are...
  2. Jackaroo

    Clothing Pants_v2

    Vam does not utilize the rigs of clothing items at all. bones will be ignored in vam, and in turn, weight painting. Your best bet is to just import a underwear as normal, and simaround where the penis tip touches the underwear and have that tip portion unsimmed if you prefer it did not pop out...
  3. TToby

    Question any way to tweak mesh points/ create morphs

    Yes, ZBrush works great, too. I use the "send to ZBrush" function all the time (only works with newer ZBrush versions, otherwise you have to manually export/import the mesh by hand, which is only some clicks more). Yust be sure to not use functions which adds vertices to the mesh, as this will...
  4. Juno

    Guides Vam to Blender to Vam

    Yeah this guide will just produce a plain mesh for sculpting that's all, but, it is absolutely possible to get the morphs, textures and to some extent hair converted for blender as a fully rigged model as I have helped a few people sucessfully port their models to make animations with. For...
  5. BlackMagic

    Environments Interactive-House environment

    I haven't dabbled with Blender in over 10 years. So I am afraid I am of no use as to HOW to do any of the a fore mentioned. Sorry. Most of that could be done in VAM?
  6. TheWendigo_Alpha

    Question morph deforming

    atm im trying to port a blender model here and i got it working in daz properly yet when i move it to vam as a morph it deforms badly and doesnt work. does anyone have any solution
  7. 1.png

    1.png

    The package contains:Scene with an QoP,Hair,wings,shoulder plates(assets),clothing,textures (up to 8k),morphs (face and body). Сommission is open! If you want a commission on a character/clothes/textures for VaM if you want your Vam character for Daz3d/Blender Contact me.
  8. 2.png

    2.png

    The package contains:Scene with an QoP,Hair,wings,shoulder plates(assets),clothing,textures (up to 8k),morphs (face and body). Сommission is open! If you want a commission on a character/clothes/textures for VaM if you want your Vam character for Daz3d/Blender Contact me.
  9. W

    How to make unity assets from blender items?

    it doesn't say how to do it with a Blender model.
  10. MacGruber

    Question Building room with dimensions?

    You likely wanna do this either in Blender (complex) or maybe in Unity engine using ProBuilder (somewhat simpler to use). Check out this tutorial on how to export Unity content to VaM and the ProBuilder video link at the bottom...
  11. Vampix Collections

    VaM 1.x Import/Export VAR Models into Blender for Game Modding?

    You're looking for this guide: https://hub.virtamate.com/resources/vam-to-blender-to-vam.3759/ Download it and have a read through it, it's pretty straight forward ♡
  12. Juno

    Looks Kylie

    Rookie mistake, I use 4 smooth all of the time cos it costs me like 1fps and always forget to knock it down to check these things. The older look got a lot of blender in the beginning before going back to vam for sliders so i diddnt see the model in blender at the latter stages and smoothing...
  13. vamurai

    So I made a scene that I'm proud of, and I'd like to share. Now what?

    Latest update: I was able to finally get a custom unity object to work in VaM, thanks to MacGruber's guide and various tutorials on the Blender-to-Unity process. The good news is that I'm close, and it works! The bad news is that I'm having a lot of trouble getting my materials into Unity from...
  14. V

    Need help with custom morph eyes and hair.

    So I converted a character over to Vam from daz3d and it turned out great, until I saw the eyes. So I went back into daz and turned off the morph on the eyes but that made them misaligned with the rest of the face. I tried to change the eyeball position in Vam but I can't seem to get it in the...
  15. ClockwiseSilver

    Wrap Clothing to Custom Shape - Or Corrective Clothing Morphs

    I've been scanning the forum to see if this has already been requested or is already possible, so apologies if I'm duplicating a thread :) A lot of my custom characters are curvy. I sculpt custom morphs in Blender. I've had some trouble with clothing around the thighs, glutes, and belly...
  16. Spirison

    Plugins + Scripts [blender addon] vam_clothing_generator

    From what I test, three issues: 1.This may not support a custom sculpt figure, it pops up error message: 'BVH" is none', so I cannot test further for clothing to wrap to morphed verts. So wonder how whether this plugin support clothing on morphed figure and how to do that? 2. Clothing items...
  17. VamWizard

    Question Probably a dumb question: Is it ok to use another creators free looks in your free/paid scenes?

    It's not in Unity. I think ppl do some parts inside vam and others in 3d modeling programs, I don't know for sure. Check these: https://hub.virtamate.com/resources/requested-info-workflow-of-how-i-do-my-looks-faces.12514/overview-panel...
  18. VirtualWishX

    Plugins + Scripts Blender templates to convert OBJs exported from VAM into OBJs that use UDIM

    I'm following the instructions but I get an error and it won't split and place the UDIM like shown in the images above. On the 1-2-3 Instructions it doesn't say what Options to choose when import OBJ so I leave on default: "Split By Object" is the only one that checked. I'm not sure if it's ok...
  19. Juno

    Why is VaM rendering much faster than Daz3d (and other 3d modeling software)?

    Vam doesn't render in the same sense as Daz or blender etc. They use raytraced\pathtraced rendering which is very accurate but awfully slow as its done on a pixel by pixel basis where as Vam is a rasterized render which is much faster to render allowing "realtime" rendering.
  20. atani

    Question How to create a morph

    The Wiki is for VaM solely. Morphs are used in VaM but they come from the use of the Genesis 2 DAZ figures. You can make custom morphs taking the G2 figure from DAZ and import it into Blender or others, do the changes, import it back to DAZ and then you can export it to be used in VaM. This is...
Back
Top Bottom