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  1. hazmhox

    Question Huge FPS drop after loading a pose on a person atom.

    Then as you said, there's probably something loading/forcing something on top of the pose so trying to disable one by one is the way to go. Do you have any specific session addons?
  2. hazmhox

    VaM 1.x Moving already made accessories around?

    I'm not sure I understand what you're calling moving? - Moving as in grab and move around? - Or placing somewhere else directly? You can't place something somewhere else, it's a 3D mesh, it's supposed to be where it is. Especially clothing as they are specifically wrapped for a body part. For...
  3. hazmhox

    Solved All CustomUnityAssets glow even in the shadows.

    Either there is a reflection probe in the scene or there is something going on with the scene setup. Try using the "On" checkbox on components of the scene like the enviro or lights and see what it changes.
  4. hazmhox

    VaM 1.x Pink object when using subscenes, what is this?

    Pink color means either broken material or unloaded material. This is probably some sort of CUA or clothing with a custom shader failing. Please name your topics properly. Thank you!
  5. hazmhox

    Solved All CustomUnityAssets glow even in the shadows.

    Yes, I was talking about the color picker you screenshoted, not the light :p
  6. hazmhox

    Solved All CustomUnityAssets glow even in the shadows.

    Great. So you probably have one single directional and the base global light ( the color picker on the left ). Change the color to something darker (and probably with less coloring depending on your tastes), you can even go black, it'll make CUA completely un-influenced by the GI color. And...
  7. hazmhox

    Solved All CustomUnityAssets glow even in the shadows.

    Your scene is probably done with baked lighting. Assets have their own base global illumination and are not handled the same way. Check and screenshot the lighting tab for the scene please. Are their any light in the scene?
  8. hazmhox

    Solved Need help with export and import in Timeline

    Generally you'd get the last one on a "load" action, and the first one on a "save" action. There is also a well known bug: the file browser is a bit borked if the plugin's creator does not reset the parameters, so you might end up with different shortcuts on the left depending on what you do...
  9. hazmhox

    Question Huge FPS drop after loading a pose on a person atom.

    Look at the previous comment from @Bubuche, loading a pose is NOT gonna divide your framerate by two out of nowhere. You should also report this to the SexyFluids creator.
  10. hazmhox

    VaM 1.x How to address CUA visual bug causing disappearance at normal camera angles

    Yup, that'd be a very badly authored CUA :3
  11. hazmhox

    VaM 1.x Detail Skin and Norm section...

    I don't see any difference between the two. You still need to understand texel resolution about that. You can shoot as much pixel as you want on your nipple (like whatever 8K or 16K) unless you are putting your face like 1mm away from the model, it will somewhat look the same as a 2K / 4K at an...
  12. hazmhox

    VaM 1.x How to address CUA visual bug causing disappearance at normal camera angles

    There is no connection between UI/CUA and camera location/POV by default. On the other hand, a CUA might be borked and contain components or materials that could break a proper rendering. Giving us a video of the behavior or what CUA is the culprit can help. Without this, there is no "standard"...
  13. hazmhox

    VaM 1.x Detail Skin and Norm section...

    That's not a "monitor", that's either a massive TV, or a Theater :' ) Resolution of the screen does not change anything about your image in a game in a standard use. At the same FOV, same distance, same position in a game... It's not because you'd use a 1080p or a 16K monitor that your image...
  14. hazmhox

    VaM 1.x Detail Skin and Norm section...

    You want to add subdivision on the mesh? That's not possible. The whole system works ensuring you keep all the same vertices for being able to use blendshapes ( the morphs ), and thus, you need to have exactly the same topology. The only way to add subdivision is through tesselation. And in...
  15. hazmhox

    VaM 1.x Plugin Creation -> How to display image (thumbnail) in plugin ui?

    First rule of coding, be lazy, be smart... be smart to keep being lazy :p
  16. hazmhox

    VaM 1.x Plugin Creation -> How to display image (thumbnail) in plugin ui?

    You're going blind into this? 'coz you're gonna spend ages if so :p You should use Unity to look at the standard UI structure and look at Unity's documentation, everything is documented for such standard things. What I did when I wanted to create custom components was to fire up Unity, create...
  17. hazmhox

    VaM 1.x Plugin Creation -> How to display image (thumbnail) in plugin ui?

    Standard Unity UI. You need to code a system that selects the image, creates a UI component with that image ( which implies creating a texture 2D etc... ) and add it to the plugin UI.
  18. hazmhox

    Plugins + Scripts VAMOverlays

    Foost summarized pretty well the issue. I have some ideas to improve it since I need to fix the monitor bug... with like GUI drawing or eventually a render to texture trick. But I'm not sure it's gonna be functional. And would still be "below" anything that uses post processing technics or...
  19. hazmhox

    VaM 1.x Block users content in-game hub ?

    Block them, then ensure you're connected on the website. It should filter them out : )
  20. hazmhox

    VaM 1.x Better ways to add point lights?

    It's simply a unity scene ^^ It's not that hard (but you gotta grab Bakery, the native baking system is abysmal in Unity 2018)
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