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Search results for query: daz to blender

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  1. PodFlower 4.0

    Paid Looks Meendy Veyga

    lol I did a fast job on this. I made a loose effort being that it seems people are just happy to have a model. But there's no limits as I could create the morph myself through 3D blender. She's cute enough for them.
  2. M

    Thank you for the guide. I've been trying to follow it so I can figure out how to get some...

    Thank you for the guide. I've been trying to follow it so I can figure out how to get some existing clothing to port out of DAZ and into VAM. I'm a bit stuck on the topology portion. I've been exporting the mesh from DAZ as an OBJ and taking it into Blender to reduce the vertice count using...
  3. B

    Question Clothes texture problem

    I didn't import directly into DAZ. I first imported into ZBRUSH for quad processing, then imported into RizomUV to re-unfold UV, and then imported into MAYA for detail modification! Finally, I imported into SP for texture painting, but I didn't bake it. I don't know if it has something to do...
  4. Juno

    Guides Vam to Blender to Vam

    Dang, sorry I havnt seen this sooner like months ago ffs....I believe that if you were to untick the selection only option when exporting from blender it should work but you may well need to apply that new morph to a default model exported from vam and loaded in daz.
  5. void

    Male gens skin transfer to G2M

    Thanks, the 33% is a good hint, but the seam is still visible, much better than before, but still... I wonder why there isn't more interest in converting males from DAZ to VAM with their original skin and no one came up with a decent guide or blender "recipe", despite I know that there's some...
  6. DoA Tina

    Looks DoA Tina 2.0
    Hub-Hosted VAR CC BY-NC

    DoA - Tina If you would like to commission a model port (DAZ, MMD, Blender, Koikatsu) feel free to get in touch. Based on Mustard's blender model of Tina from Dead or Alive. Hair is a custom made in VAM. Package includes: Full Morph Clothing (1x Outfit + Accessories) Hair (Main / Bangs)...
  7. TToby

    Make it easier to customize a specific look

    Hi, you can do something similar with ZBrush, too. There is a tutorial on the NoOC Discord. It is somewhat automated, as you can wrap one figure to the shape of another figure. You have to watch out, that you don't change the vertex count of the Gen2 model. One vertex more or less, and you can't...
  8. atani

    Working Vam-to-Blender workflow for sim hair

    A all in one with base VaM options probably not. I know that in base VaM you can export the model (Control & Physics 1) with that grey button. Then you can import it in Blender or Daz and assign to the body parts the suitable textures you get from the VAR. For one model this is only a few...
  9. Blaspheratus

    How to make a loose shirt drape over large breasts?

    If you have the duf/obj file, you can import it to Blender or to Daz.I think that Vam's clothes can't be exported to Daz/Blender because of Copy right problems. To avoid generating more polygons (causing performance impact), select the breast area and make a subdivision. In this guide I...
  10. PhantasyStarfan

    Question Designing Clothes and Footwear

    ^ Thanks for the info
  11. DarkFantasy

    Lack of Jewelry?

    lol, AWWalker, dude, you can laugh and I don't blame you! Understand that the first time I ever saw, installed, used, or even really acknowledged the existence of Blender, Unity, or anything like this was just before this thread. I love that I can stay in my lane now that more real talented...
  12. Syrinxo

    Morphs Ass'td Breast Morphs Pack by SupaRioAmateur

    Great! This is the guide for the basic process, laid out super simply: https://hub.virtamate.com/resources/how-to-use-blender-to-sculpt.2302/ Very useful for making simple little morphs like what you're describing. As it says there, important to note: You need OLD BLENDER. New Blender (4.0+)...
  13. RonBurgundy

    Plugins + Scripts Daz Generations Converter

    Ok so i completely started over, I did this AND tried2 different OBJ exports from Blender, 1 using the Export OBJ button and another using file>export>obj legacy Both exports will load fine in DAZ except that the "Export OBJ" file is 1mb smaller?!? Neither worked for Morph Loader, when clicking...
  14. Origin69

    Easy way to make an avatar of yourself, but how to get it into VaM?

    Vam only uses Genesis2 models from Daz3d, which is what all the morphs work on. You can import pretty much anything as a custom unity asset, but you wouldn't be able to use it like a person atom in vam. If you have a model of yourself in a t pose, you can use that as a reference and make a...
  15. O

    Question facegen not exporting textures?

    Hey again! I tried out facebuilder and it seems to have a lot of potential. Do you know any guides available to converting those kinds of morphs and textures in vam or anyone i should ask?
  16. PhantasyStarfan

    Guides High Heels Guide

    Hi, I figured it out. It took many hours, but the problem wasn't actually Blender/Daz. When I was wrapping the model, my model scale was 900 as opposed to 100. This makes the clothing wrap off-kilter. Thanks for the help though.
  17. Juno

    Guides Vam to Blender to Vam

    Yeah so this method is the very quick and dirty way to sculpt and technically isn't using a Daz/VaM figure at all, we are just using an obj with the same topology as the daz model and making sure we don't change anything that would make it incompatible with VaM by the time we get the morphs back...
  18. Spirison

    Plugins + Scripts Better Bends

    Thanks for the detailed answer and I get what you mean and believe this method works in most cases, and I have to say this plugin is already so smart! I am using my own sculpted figure together with the better bend plugin, here is what I found: morph in left blue circle has been corrected...
  19. stashman05

    Solved How do I add a clothes without character?

    Hi there, IDK if it helps but you can always fit the clothing in daz, delete the G2 model, and export as an obj. The in blender export as fbx (if you want). You can then create a CUA in Unity. All the items of armor should import in the correct positional relation to each other. It sounds...
  20. R

    Clothing Creators! What's going wrong with my import?

    I think you might be right that I've simply messed up fitting it in Daz. I'm new to it and will watch the tutorials again. I've mostly just positioned it where it looks right on a G2 model, which is what I saw some tutorials do, but none of them were working with raw geometry from Blender it...
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