• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

Search results for query: daz to blender

  • Order by relevance
  1. Juno

    Daz to Vam clothing not porting in T pose

    Yeah this is one of those daz autofit issues where there's not a simple fix. It's the same deal for long dresses and its the change in pose between G8 (a-pose) and g2 (T-pose) to blame. There's a hack where you can apply an A pose via a morph to your daz model and try autofit on a morphed...
  2. TToby

    Question Converting Genesis 2 clothing to VAM

    It is true, that VaM will create the clothes anyway if it has too many vertices, but I would not support "never worry". Too many vertices in clothes meshes will drop the performance noticeable, especially if you enable physics on them. Maybe not for the desktop mode, but definitely in VR. There...
  3. Origin69

    Solved fbx model to custom morph

    It would be best to put your new head into daz first. Scale and position it over the gen z models head, then move the eyes nose and mouth into the rough place you need them, as sculpting in blender can mess these up. (You may need to add the genesis 2 female morphs bundle, not sure now what...
  4. E

    Plugins + Scripts Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder - v14: BVH animation recording and export

    - Added BVH animation export so you can edit and utilize VaM mocap, behavior and animations externally. - The export respects all bone morphs on the rig and you get a 1:1 match with VaM obj export T-pose and can reimport via BVH player - When exporting to Blender, you need to set BVH import...
  5. Juno

    Guides Vam to Blender to Vam

    The way I understand from a recent post by Meshed is that it is down to how vam translates the morphs to its modified daz model with grafts and the way the skinning system works means that morphs wont look exactly like they do in daz/blender. I often have to use far less than 100% to get close...
  6. SlimerJSpud

    Solved Model/Look creation - Where to begin?

    I started in Daz quite some time ago (Studio 3). I was always willing to spin dials to get a look I wanted. I'm not a Blender/Zbrush modeler. I've been using Headshop in Daz, which is kind of like Facegen, perhaps more primitive. What I have to do with that flow is create a model for G3/G8 and...
  7. mopedlampe

    Guides Video guide for advanced clothing Imports without deformation

    Hey bud, you are right about the genesis model, it has to be base resolution without any subdivisions, otherwise it won't work. But it doesn't require a specific blender version, the current blender version also does vertex order, it just looks a little different compared to the version I used...
  8. Modeling and painting a Clothes for Daz Genesis 2 female (aka VaM model)

    Guides Modeling and painting a Clothes for Daz Genesis 2 female (aka VaM model)

    Hello everyone, this is my workflow on how I make my clothes. The programs I use are Marvelous Designer/ Clo3d Adobe Substance Painter Blender (for off camera retouching) Daz 3D Getting the Avatar There are 2 ways to get the avatar, one is through Vam and the other is through Daz. Using Daz is...
  9. TToby

    Warning: Geometry did not match, failed to create morph.

    No. You can't replace the figure meshes in VaM 1.x You can "only" morph them to another shape. So the Genesis 2 figure(s) in DAZ3d are the same meshes, you can do morphs in DAZ and use them in VaM. For DAZ there are some more tools and options to create morphs. For creating morphs in DAZ it is...
  10. DJ

    Intuitive character creator and morph editor like inZOI

    I asked chatgpt this and was told the process would be to import the model to Daz, then export it to Blender for some clean up work, then export it as an FBX, which can be imported to inZOI. I can only guess this would be a major project for anyone who is new to all this.
  11. I

    Guides Your EndAllBeAll guide to Wrapping!

    There's already a guide on the hub that has a blender template to convert g8 to g2 and vice versa. I've been using it for textures and such, it's not perfect but it's great! Although wrapping textures in WRAP4D would be better.
  12. S

    Where to put blend files

    Yes, I only have .blend file. I saw clothing, shapes, hair, eyebrows, body, armature every kind of design/stuff in the blend file using blender but I don't have any kind of info to use this in VAM, not even in the download page.
  13. vvs123

    Question I have created a head in blender... now what?

    Since I often convert VAM models to Daz's Genesis8 models, I have some knowledge of Wrap4D. In fact, having just a head model is not a problem. Wrap4D can wrap the model after separating it, and it won't affect re-importing it into Daz.
  14. C

    Plugins + Scripts Vam To Daz 2

    Glad you have it sorted. I do have a different tool that converts DSF to VMI/VMB so I was not sure at first if you were using that.
  15. S

    Scenes GLTRAW Arcee

    Thank you! I've been trying after unpacking the file in 7zip but im struggling with daz... do you have blend files possibly..? im more familiar with blender than anything but if not thats okay.
  16. B

    Guides Vam to Blender to Vam

    I tried this guide to a T, and I get to the point where in DAZ I finally load the created Morph from Blender. When I click Accept to load the Morph file in DAZ it says "Geometry does not match. Failed to create Morph." Does this guide ONLY works when doing Sculpting specifically? Because I...
  17. K

    DAZ export/import help

    I don't know what about hair, but with cloth for apply any deformation we need to export that cloth to obj and import obj again. Set Poser preset when export and import. After that save DUF and try to import in VAM but i guess there will be problems with morphs in vam. Morphs and animation will...
  18. ajtrader23

    Sculpting a Genesis 2 Model in VR

    Hi, I'm trying to set up a workflow to generate custom appearances. I'd like to sculpt fulling in VR. I have a current workflow that uses Daz > Blender and can edit just fine in blender. But I want to do the sculpting in VR, not on a 2D screen. Blender has an add on for *viewing* and...
  19. C

    Plugins + Scripts Vam To Daz 2

    I'm not 100 pct sure exactly what you are seeing by here is my best guess.. Daz has two points of reference for bones, the root(start position where rotation occurs) and the end point. The end point is used to make the bones look pretty in Daz UI, no other software cares. It does not affect...
Back
Top Bottom