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Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
Details about the security patch can be found here.
An additional template has been added - available via the download link to allow conversion from G2F to G8F
Whilst we still don't have final confirmation on what VAM2 will support, this is a pre-empt to allow conversion.
It can be used in conjunction with Chokaphi's excellent Daz Generations...
Hi everyone
As I understood (not sure if I'm right yet), you need to create/buy cloths in DAZ and fit them to a G2 figure with the desired morphs then they can be imported to VAM,
However what if I create them in other software such as blender and then use dazto fit them on a figure then...
Daz is recommended because the mesh and rigging of vam is based on it. You really can't just use any 3d model and expect to get all the animation, posing, clothing, hair, etc. There are advanced methods to transfer the characteristics of a model onto a Daz g2f character, but it's pretty complex
I've made a small genital zone fix in blender and I see my morph working correctly in DAZ but when I export and try to apply resulting dsf in VAM it doesn't morph all parts but just a piece of butt crack.
I assume that the export-from-blender part went fine if it works in DAZ afterwards.
I've...
MrGiggly updated Blender 3.2+ Texture Conversion Templates (G3F/G8F to G2F) or (G2F to G8F) with a new update entry:
Additional Template added
Read the rest of this update entry...
I'm new too. So, I could be wrong but I'm happy to guide you through. Here is the basic idea. To import a cloth item in vam you need .duf file. which is basically a daz saved scene file. So, no matter what you do, you need DAZ as a middleman. And yes you can use blender or any other software to...
Shouldn't be to hard. Export a gen 2 model from daztoblender and from the teeth mesh pull/move some vertices forming the shape export back todaz and from there export the morph to vam. Basically that's all you'll be doing but you should look into exporting and importing the models properly...
Thanks a bunch, I am stoked you find it easy to follow. I really wanted it to be easy enough that someone that never used either daz or blender could give this a go.
I got tired of using CUAs/Hair/Clothing to get a good looking pair of rabbit ears - this took way too long to tweak, but now I kinda know the VAM->DAZ->Blender->DAZ->VAM workflow! if you like this and want to see more, please rate and comment so I know!
Looks really good, murn, very realistic actually, which doesn't shock me coming from a talented artist like yourself, but not precisely what I'm looking for when comparing to my OP image. I do have all those morphs from the creators mentioned. I'll either have to create one from daz and blender...
Hey ? For things like gloves you will be wanting to flow this guide, you will need blendertoo
https://hub.virtamate.com/resources/video-guide-on-how-to-fit-and-import-any-3d-clothing-item-to-virtamate.24629/
I'd say you will need to export the gloves as .obj from Dazto get it into blender...
Thanks for the link bud.
But I have to say Im struggling with his tutorial. Right from the beginning he says importing a figure from DAZtoBlender but doesnt say how.
Im exporting or saving my figure but Blender doesnt recognise the file
I'm doing something wrong, but I cannot figure out what. Everything I import is supersized and above the Person. I had it working some months ago, so I must be forgetting something. Rereading the guides I followed hasn't been fruitful.
My process probably has some unnecessary steps as they're...
The first thing I say in the guide is select your clothing item, then go to export
When exporting with select only, you must select your mesh when exporting.
hence the reason why you don't see any mesh in daz
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New clothing makers don't need to worry about anything in the.obj export...
atm im trying to port a blender model here and i got it working in daz properly yet when i move it to vam as a morph it deforms badly and doesnt work. does anyone have any solution
Hola saludos, tal vez esta guía te ayude, yo también busco lo mismo
https://hub.virtamate.com/resources/vam-to-blender-to-vam.3759/
https://hub.virtamate.com/resources/import-genesis-8-character-to-vam-with-scale-100-in-daz.5776/
Thank you for the kind react! I see you made some female genital morphs- would you be able to point me in the right direction for how to edit M and F gens? I know they aren't part of the standard Daz Genesis 2 model. I've looked at many posts but I can't figure out the right way to poke around...