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Hey thanks for using my environment! I hope you enjoy it, and if you have any suggestions for how they could be better for creators like yourself please dont hesitate to let me know.
BTW, awesome scene, im still learning to animate myself so the smoothness of the animation is awesome!
Hey there! Just wanted to reply to this again, and let you know that It's been updated, and there is now a scene with lights and everything!
Hope You enjoy!
Heyo, Updated the Gas station to be VR compatible and also Added a scene into the package for those who were asking for it!
If there are any issues or anything breaks please don't hesitate to let me know!
Hell yeah! Ok, so then I figured out what it is. I forgot to turn on VR compatability. I literally checked two boxes and it seems that was the problem. Thank you again for your help in VR testing. i'll be updating the Gas station sometime this week as well.
Hey! Could you try and give this a look in VR? I just updated it so hopefully It should work, and if it does then I figured out what the problem is. I dont have a VR helmet otherwise I would check myself
This Update Should fix the Double vision bug that my friendly Neighborhood VR users have been having.
Also added a scene since a few people were asking about that!
If there are any issues that anyone has, please dont hesitate to let me know!
I didnt even think about deleting the camera in unity. I will give that a try and repost the both of them to see if that is the case. Ill try and get to this in the coming week! Thank you for giving me a lead as I've been trying to figure out how to fix that for like a week now.
Do you mean a scene with lights already in, or do you mean when you load the asset it already has lighting?
If you mean the latter, typically I like to have no lighting as I find that environments with baked in lighting react strangely to the lights present in vam. I want to let people be able...
Im not sure why it's doing that. From what I had seen there is something that could be causing it with LOD's, but the scene doesnt have any. I would need someone with more knowledge on the particulars to assist me, but ill keep trying to find a solution to the problem.
It might also be with how...
I would also ask what exactly in the scene has double vision - if it is the entire scene, or only certain parts of it. Pictures of what you are seeing as well would be extremely helpful in narrowing down exactly what is happening.
I unfortunately dont have a VR set up and make all of these on desktop predominantly for desktop.
I will see what I can do, but I cant make specific promises that I will be able to fix it.
Folly_Works submitted a new resource:
Forest Gas Station - A Lonely gas station in the middle of the woods, anyone could get up to all kinds of things out here
Read more about this resource...
A Lonely gas station in the middle of the woods, anyone could get up to all kinds of things out there.
Hi again! I've got another large-ish open environment for your using pleasure.
1. Almost everything has properly aligned colliders - Its only the small more complex things on the cash register...
A Small section of a Quarantined City in some Cyberpunk/Post-apocalyptic place
Disclaimer:
1. The Asset is Named Quaranteened City because im bad at spelling
2. There are a few assets which dont have Colliders, namely anything with complex shapes such as:
- The Lamp posts
- Any Trash...
Hey there! Love bodylanguage! Was wondering if there was a document somewhere which outlines everything this does, how to turn things on and off, and how to configure stuff. There have been a few things i've wanted to do (such as turning off the females gaze towards the player, and turning off...