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I really thought for a moment that it was at someone's request or for a commission... And no, it was the artist's initiative who thought it best to get involved in the conspiracy rumors... And who thinks it's funny to do so.
When will we see Donald and Melania models?
It does exactly what it did before, except that it doesn't affect textures that have EMISSIVE (a light, a bulb, a flashlight, a TV screen, a cell phone screen, a tablet screen, etc.) - because it shouldn't anyway.
Can I have an example of what you want to do?
Hello, is it possible to add some textures, or give the liquid a certain consistency/appearance, if you know what I mean? ?
I've added a photo to illustrate.
mr.ripley submitted a new resource:
UnityAssetVamifier 22.1 - Updated Version of @NoStage3s script solving a problem with emissive materials
Read more about this resource...
Updated Version of @NoStage3, @rernat script solving a problem with emissive materials.
I just added one line to skip materials with "_EMISSION" keyword enabled.
UnityAssetVamifier is a simple plugin to convert Materials used in Unity Asset Bundles (.assetbundle) from Unity default shaders...
Paraphilic infantilism, also known as adult baby syndrome
In other words, a pacifier as a clothing.
I will ask @SupaRioAmateur for the morph. Thank you.
Sorry.
Sorry. Maybe I'm explaining it wrong, or maybe we're not using this script in the same way. I know you use it to animate a continuously looping escalator. But I have created a bathroom asset with a front door and a cabinet door. I added animations to both doors and with this script I...
I don't understand.
Yes there's no difference if you have only one animator in your CUA but if you have multiple animators (like a door, a cabinet, a trash bin) it's useful to be able to animate multiple animators.
I don't use this script to make a simple animation looping but the be able to...
Hi,
I have a VAM Asset with many animators. This script can only deal with one animator. So I made some changes:
Add this line in Vars at the top
protected Dictionary<string, Animator> AnimClip = new Dictionary<string, Animator>();
AssetChooser() - Line 331.
protected void AssetChooser()...
Hi,
I know I'm late on this, but there's an error with Male skins.
Yes it works but the Ears are not in the right UV slot.
I tried your script a couple of time and I didn't realized that I was fixing issues with ears because of this error.
I'm not the best at python, I know maybe it's...
Hi,
I don't know for G2F but for G2M there's a script called : Poison's Male Genital Texture Creator
The script is no longer available on the developer's page but I can share it here: https://www.mediafire.com/file/oxrettzy2dnbav8/MGTC_beta.zip/file