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  1. Orange*Gumi

    Assets DANMENZ(Penis and Vagina Animatable Asset)

    I used ShaderForge to create custom shaders. I think it was a depth buffer setup, but I can't remember the details as I created this asset a long time ago.
  2. Orange*Gumi

    Assets DANMENZ(Penis and Vagina Animatable Asset)

    The official unity documentation will be helpful. It is the only one available. Because unity physics sucks and no one uses it.
  3. Orange*Gumi

    Assets DANMENZ(Penis and Vagina Animatable Asset)

    Sorry. I lost most of my Untiy data the other day due to a server error. This asset does not use physics, the Blendshape feature should be implemented in a DCC tool like Blender, not Unity.
  4. Orange*Gumi

    Assets Condom Assets_B (Physical setup)

    I am interested, but if I were to build it, I would avoid collisions with other atoms to avoid physical explosions. This is an area where VaM is not good at. That would be a very boring asset.
  5. Orange*Gumi

    Assets DANMENZ(Penis and Vagina Animatable Asset)

    The penises in this asset are not compatible with others. It is a mesh with the vagina.
  6. Orange*Gumi

    Assets Animated Love Drip

    Orange*Gumi updated Animated Love Drip with a new update entry: Texture improvements and additional variations Read the rest of this update entry...
  7. Orange*Gumi

    Assets Animated Love Drip - Texture improvements and additional variations

    1. improved texture 2. additional assets of different lengths and speeds Type-C is experimental and collision-free. This may be good when applied to quick movements. Pp_LoveDrip_v20_LongFastLoopA Pp_LoveDrip_v20_LongFastLoopB Pp_LoveDrip_v20_LongFastLoopC Pp_LoveDrip_v20_ShortFastLoopA...
  8. Orange*Gumi

    Guides The definitive asset creation tutorial for VaM

    @hazmhox "5 - Making clean materials" section, could this script be used as an alternative method? When I used it, there were no glitches, even with materials using special shaders. https://github.com/ina-amagami/unity-material-cleaner/blob/master/Assets/Editor/MaterialCleaner.cs
  9. Orange*Gumi

    Assets Animated Love Drip

    The Acidbubbkes Keybindings plugin may be able to turn CUA on and off. However, this asset flow is synchronised with the overall VaM time and therefore not with the CUA ON/OFF. It might start in the middle of the flow when you turn it on.
  10. Orange*Gumi

    Assets Animated Love Drip

    Orange*Gumi submitted a new resource: Animated Love Drip - Liquid asset with dripping animation (Physical setup) Read more about this resource...
  11. Animated Love Drip

    Assets Animated Love Drip 2024-05-16
    Hub-Hosted VAR CC BY

    Liquid asset with dripping animation.Made to collide with the body. Attach it to somewhere on the body with the plugin [ParentHoldLink] and turn the asset's [Physics] On and it will shake well. The physical setting of this asset is very fragile. Reload the asset if it behaves strangely...
  12. Orange*Gumi

    Assets DANMENZ(Penis and Vagina Animatable Asset)

    The plugin CurrentDepth may not be compatible with FUTA. Contact the plugin developer.
  13. Orange*Gumi

    Clothing Hoodie_Ahe

    Orange*Gumi updated Hoodie_Ahe with a new update entry: Add FUTA types. Read the rest of this update entry...
  14. Orange*Gumi

    Clothing Hoodie_Ahe - Add FUTA types.

    Physics around the breast and crotch area are more difficult than in female models, so try adjusting the Sim textures and parameters yourself.
  15. Orange*Gumi

    Clothing Hoodie_Ahe

    Orange*Gumi submitted a new resource: Hoodie_Ahe - Ahe-face is a type of hentai facial expression. Read more about this resource...
  16. Hoodie_Ahe

    Clothing Hoodie_Ahe 2024-03-29
    Hub-Hosted VAR CC BY

    Ahe-face is a type of facial expression, which can be seen when a person is overcome by a wave of pleasure and loses his or her ego. It is mainly used as a signal of defeat and surrender to pleasure. Ahe-face because it is an expression of ahe. Easy to understand. Illustrations of ahe-face have...
  17. Orange*Gumi

    Question About Person Atom's Texture Gamma

    Hi, Origin69. Thanks for your reply. As you said, the Diffuse texture offset adds/subtracts to/from black or white, just like "Lerp" in ShaderGraph. I assume that "Global Illum Diffuse Intensity" is not the input gamma of the texture, but a factor that is multiplied by the addition of the...
  18. Orange*Gumi

    Question About Person Atom's Texture Gamma

    I was creating skin textures in SubstancePainter and had a question. How is the texture input gamma handled in VaM? In general DCC tools, DiffuseMap is sRGB, and other textures such as Normal, Specular, Glossiness are Liner. Also, do the offset sliders such as DiffuseTextureOffset in the Skin...
  19. Orange*Gumi

    Looks Orange*Gumi Character(Ch_01)

    Orange*Gumi submitted a new resource: Orange*Gumi Character(Ch_01) - Cover girl for Orange*Gumi Read more about this resource...
  20. Orange*Gumi Character(Ch_01)

    Looks Orange*Gumi Character(Ch_01) 1
    Hub-Hosted VAR CC BY-NC-ND

    Cover girl for Orange Gumi. Using this plugin to fix CUA. (Not included.) MacGruber.Essentials.16 By: MacGruber License: CC BY-SA Her hair behaves according to the physical link. The paid plugins "Subsurface Scattering Skin & Better Soft Shadows" is highly recommended...
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