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  1. entitycs

    Demo + Lite SimpleStateMachine SAT Demo Lite

    Next Lite scene - "Soft Jogging" animation. Uses only 2 position states. Makes use of JointDrive physics, primarily + "Comply" position states. CollidersAsTrigger is set on the box so it can be positioned and shown/hidden -- Person "collision" with the cube calls "Next" to switch between the 2...
  2. entitycs

    Demo + Lite SimpleStateMachine SAT Demo Lite

    entitycs updated SimpleStateMachine SAT Demo Lite with a new update entry: Added Higher quality "Spoilers" Read the rest of this update entry...
  3. entitycs

    Demo + Lite SimpleStateMachine SAT Demo Lite - Added Higher quality "Spoilers"

    For those who, like me, were given no explanation as to why they were removed (we can only hope it was not personal - just factors of bad timing in the wake of the actions of others). However, it was clear at least one person was flagging my things, while many others were enjoying them. Those...
  4. entitycs

    Demo + Lite SimpleStateMachine SAT Demo Lite

    entitycs submitted a new resource: SimpleStateMachine SAT Demo Lite - SubScene on Subscene Action Read more about this resource...
  5. SimpleStateMachine SAT Demo Lite

    Demo + Lite SimpleStateMachine SAT Demo Lite 1
    Hub-Hosted VAR CC BY-NC-ND

    Lite SAT Demo (SubScene Animation Triggers) Requirements: SimpleStateMachine v11 https://hub.virtamate.com/resources/simplestatemachine.54672/ Usage / More info: https://hub.virtamate.com/threads/simplestatemachine.62750/post-189907 Clips: Low Res clip shows how to reach the SubScene...
  6. entitycs

    Plugins + Scripts SimpleStateMachine

    "draft" Feature Update Preview Thread New feature in latest version - ignore controller restoration on grasped controllers. Feature test - Triggering parent SubScene state from child SubScene Animation, + separate Animation + end of loop trigger for each state: verified working. Haven't...
  7. entitycs

    Plugins + Scripts QuickLimbAsym

    nope :D It is another person with creator & dev experience though
  8. entitycs

    Plugins + Scripts QuickLimbAsym

    oops - forgot to update the license type in my template... I suppose that needs a new version?
  9. entitycs

    Assets + Accessories Yacht

    Ok to use inside of a scene with the same license, for sharing on the hub?
  10. entitycs

    Wiki Article 10. Scene Audio

    The number of times I overlooked this button, and instead went straight to adding an AudioSource then to looking for ways to find and play anything.
  11. entitycs

    Plugins + Scripts SimpleStateMachine

    Use Case Examples: "Swappables" Custom Unity Asset State Swapping Player-Preference-Capable Swapping (eg. Player-Chosen Appearance + swaps later in scene)
  12. entitycs

    Appearance Swap Between Two Persons

    Right on! Let me know if I can help in the meantime, else I will include that example in the simple demo scene.
  13. entitycs

    Plugins + Scripts QuickLimbAsym

    entitycs updated QuickLimbAsym with a new update entry: v4 - Adds Local Rotation State Read the rest of this update entry...
  14. entitycs

    Plugins + Scripts QuickLimbAsym - v4 - Adds Local Rotation State

    edit: Intended License Type: CC BY-SA Limbs include: 4 in the legs (Toes, Feet, Knees, Thighs) and 4 in the arms (Hands, Elbow, Arm, Shoulder) v3 includes only the state of the Joint Drive values. v4 includes the joint's Rotation values. v5 fixes license type - Clear Reiteration of intent for...
  15. entitycs

    Plugins + Scripts SimpleStateMachine

    It'll make sense when you see the "lite" scene... I think that's where I'm supposed to release it? The rig would be a little more advanced, but the geofencing between rooms, then adjusting sensor instance(s) per room (by adjusting sensor directly, then creating a slot for each setup using the...
  16. entitycs

    Vagina fluttering, Penis slipping out or away

    Indeed. That's when you find out whether or not your plugin and other presets are actually working 😨. Any "physical" pose or general presets might keep the values which are causing a "derangement" of those colliders.
  17. entitycs

    Vagina fluttering, Penis slipping out or away

    Just realized today, it's possible for the "inner" colliders to get so bent out of shape that not even a physics reset or restart will help. Sometimes you have to start with a whole new Atom to be sure. :\
  18. entitycs

    Appearance Swap Between Two Persons

    Here's a vid showing it working along with my plugin... but it took a hefty amount of button trigger actions, since it's not aimed at Appearance Swapping. It actually originally was, but then I saw others building on that solution, so I started looking beyond Persons/Appearances. Never been my...
  19. entitycs

    Appearance Swap Between Two Persons

    Yeah... You should be able to use the plugin you already use, and on the button that you want to use to "save" the new swappable appearance, just run the following triggers: Person->AppearanceControl->PresetName = "someUid" Person->AppearanceControl->StorePreset...
  20. entitycs

    Appearance Swap Between Two Persons

    Actually, I feel like this could be done with triggers alone? I'll double check...
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