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  • Users: babul
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  1. B

    Plugins Post Processing

    As I said, you need Post Processing version 6 if you want to use it with VR Renderer. Version 7 doesn't work.
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    Plugins Post Processing

    It should work if you use version 6 of Post Processing, as I mentioned few replies above. In VR Renderer you have to check boxes to enable buffer effects.
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    Plugins PosingHelper

    Sorry if I wasn't clear. I was trying to say that it would be nice to have that function.. *pokes Ruvik* !! :))
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    Plugins PosingHelper

    Oh you meant morphs.. well, if it doesn't then button to reset those could be nice indeed. Maybe with some extra modifier or something, like alt + click?
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    Plugins PosingHelper

    If you choose Person (instead of a body part) and hit the default pose button, it should reset the pose. I don't remember now which button but left/right/middle? reset either fully, or only pose (leaving position unchanged). It should be explained in the help menu.
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    Plugins PosingHelper

    I will second idea of shortcut to navigate to physics tab - I use it a lot too. You can right click to select and then navigate manually, but having shortcut will save a lot of time in a long run!
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    Plugins PosingHelper

    It's because your Ruvik.PHFingerSliders is not as #1 in your plugin list. You can manually change each #1 to any number in animation's .json file. I think that for current scene simply deleting plugin that has #1 in your list, then adding Ruvik should make it occupy #1 slot.
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    Plugins Post Processing

    Maybe it's why it doesn't work with VR Renderer plugin. With newest version I couldn't get it to work, but with v6 everything seems to work for me. Maybe because newest version does things differently overall.
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    Plugins CanvasButton

    Just wanna say I hope you're okay and you'll keep hanging around! Really like your plugin! About suggestions, I just remembered. When making slider buttons, looks like sometimes it's weird in terms of registering values. For example I have tied slider to a timeline animation, and sometimes it's...
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    Plugins Studio Maestro

    Hey, it's a great plugin! I have a question/request though: Would it be possible to make it work with lights loaded as subscenes? I am loading some epi subscene and parent it to your empty atom. After saving, it looks like all light atoms are correctly added and subscene atom can be safely...
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    Plugins PosingHelper

    I am moving person atom a lot and never noticed that Y movement is different in different axis.. that seems weird indeed. Doesn't happen for me though. I will play around later and see if I can reproduce it.
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    Plugins Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

    As several mentioned previously, make sure all of your Timeline instances are set to Game Time and not Real Time. I didn't check, but setting physics refresh rate that matches your monitor would be good, and what I have is set physics cap rate set to maximum (3).
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    Plugins Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

    Maybe check your max frame cap in VAM settings? I am pretty sure you should have it set to 3. If set to 1, it will slow down the game. I recall Everlaster told me you should have it always at max anyway. If this is at max, fps is set to 60, and Timeline is game time, it should work. I would do...
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    Plugins Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

    I'd strongly recommend just using NVIDIA. We didn't have anything that could hijack e. g. Re-Shade screenshots and apply effects there, so I think it's not easy to do. With NVIDIA though you can simply record at 60 fps while your game time is 0.25 (or 0.5). If you can maintain > 15 fps at 0.25...
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    Plugins Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

    About resume thing, it still produced slightly visible glitch, but that's just VAM things I think. If you resume from Timeline let's say, very first frame or few frames are not yet updated to the movement, and it kind of snaps. But simply having animation played and hitting record whenever...
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    Plugins Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

    I am on Linux and got some errors about being unable to write to TCP socket. However after checking option in VAM to allow plugins to use the network and then reloading the plugin, it worked! This is so good! With your ffmpeg options, video is very small and looks pretty good! Speed is about...
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    Plugins Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

    I'd assume probably with avidemux, just like it was done before.
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    Plugins Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

    Sounds amazing! Can't wait to try it out eventually.
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    Plugins Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

    For clipping that e. g. happens with Embody if you render to flat, I just parent empty atom to person's head, and then simply move it forward, until I can't see clipping on preview window. You should be able to do it if you just move camera forward until clipping is gone.
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    Plugins Video Renderer for 3D VR180, VR360 and Flat 2D & Audio + BVH Animation Recorder

    I don't think you can make it work with mouse movement, because plugin is attached to the empty atom. However, I haven't tested it thoroughly, maybe attaching it to WindowCamera somehow would work? I feel it should be doable. I'll let you know if I manage to figure out something.
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