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Colliders go wrong when Collider Editor and Naturalis are used together.
For example, boobs shake in little wiggles.
They are both great plugins.
Is there any way to make them work well together?
I got the morphs working!
Thank you!
By the way, aren't the built-in morphs easy for me to edit?
I'm pretty sure I couldn't find the built-in skin textures either.
Where can I get the Look on the right side of this page?
https://online.fliphtml5.com/flweh/bkqo/#p=17
I think it is a very nice Look.
But when I looked for it, I couldn't find the Look or the creator.
It is possible to rotate the screen horizontally using the VIVE controller.
But I don't know how to rotate it vertically without moving my head.
I'm using machine translation, so I apologize for the difficulty in reading.
Thanks for the reply.
I'm sorry, I didn't use the right words.
If I understand correctly, the Dildo in CustomUnityAsset often goes through the girl's body.
However, this is less likely to happen with the built-in Dildo.
I would like to make Dildo in various forms with the same properties as...
I am using a translator to post this.
Is it possible to modify and add Dildo in Toys?
I mean Dildo that can be used in "Add Atom→Toys→Dildo".
I want to add a dildo without using CustomUnityAsset, because the dildo in CustomUnityAsset is not very useful because it gets stuck in the girl.