Zelda
the Princess
- Full Morph
- Textures
- Hair
- Outfit
After a string of more traditional models, I wanted to do a more stylised character. This has been on my radar for a long time and it felt like a nice time to do it!
There are some additional bits to this one which I plan to come back to later in the month, but i've ported over my favourite bits to begin with and set up a nice little beach scene to go with it - all included in the release.
The model comes with the bikini shown in the screenshot. The materials are setup so that you can easily tweak the cloth and border colours. The hair has physics as well as gravity on the rear part. There are multiple colliders in the head and body to minimise clipping.
Dependencies:
See dependency tab for full details. Thank you to all the creators!
Recommended:
For easy loading of hair asset into other scenes.

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