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Forgot this didn't have presets for dockedui for desktop and VR (now added).

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Main change was updating the scene to use the current hub hosted version of the @Hexenv88 prop pack as it must have been updated without getting an updated var number and with different content inside under the same exact var name so vam thinks you have the dependency but the paths don't match and assets won't load up.

If you weren't having issues with the props you could in theory skip this update as there aren't any new animations this time.

This update will break the scene/asset for what I'm assuming is most users still using the outdated version of the assetbundle. You will have to manually delete or rename the old version of the prop var and grab the latest one from the hub to fix this as the hub sees both as the same even though they have different paths inside the var as well as different assets inside the bundle itself.

Top is current hub hosted var and bottom is the older version scene was originally built with.

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Thanks to @oldpesrhfi for bringing this to my attention. I'm very surprised this never came up before given the scene was released years after the prop var was released. I'm assuming lots of people grabbed the initial release of it like myself and because there was never a newer .2.var still had the old version despite the current hub version being different. That or most people simply didn't care about the errors and gifts being missing?

I also updated scene to use betterbends instead of the old joint plugin plus latest fluids and a few other minor tweaks.
Updates:
7 new animations
ugraded to @Foost fluids
Lut options
hair options
morph options
additional clothing options
Docked UI so you can cycle through all animations from 2 buttons.

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10 new animations
POV fix when changing animations while in POV mode.
Animation selection indicator so you know which one you are on.


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-14 more animations added.

-I added divining rod to scene but it is off by default. If the model you swap in doesn't play nice with animations turning this on may help (forgot to add a ui button so you will need to go into male plugins until next update.

-Some lights were re-positioned for certain old animations.
-Some animation adjustments to some of the older animations.

This plugin will work with this scene and allows you to bind keyboard buttons in conjunction with acids keybind plugin to change animations but doing so this way will not trigger the spawn point camera changes, or the timeline cum animation but some may find it useful just the same.


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Changes:
-10 new animations, the last couple will likely get further tweaks in the next update.
-UI moved to the left wall which should have it out of the way so you aren't looking at numbers during sex.
-You can now turn off the fire and secondary light (might help with performance for some). Keep in mind that lighting is getting animated along with positions so turning off fire and secondary light might make it hard to see what is going on in some animations as these were initially set up with the fire being there (might have to revisit light positions in future updates).
-You can now turn off old style room which swaps in some very simple floor/walls instead (might help with performance for some).
-I disabled some built-in furniture for the old style room that had a built-in mirror (might help with performance for some).
-Animations with cumshots now have their numbers highlighted in pink similar to the C key.
-The female squirts now when she has an orgasm (for now if you don't want this disable plugin#7_PersonFluidEditorPlugin on her, but will likely get a button next update).
-adjustments to several old animations.




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The never ending battle with brackets.
10 Animations added
3rd preset for dress added
?? instructions added

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fixing dependencies
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