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WindControl+

Plugins WindControl+

- Splits toggles to affect clothes and hair
- Improves wind turbulence, used lerp to smooth random changes in time
- Adds Hair Rigidity Control and stress meter, It's possible to enable/disable hair painted rigidity from the plugin and have the rigidity gets disabled when the treshold is reached. Hair should be configured beforehand to work properly with and without painted rigidity.
- Filters Person Items as targets, Only persons can be targeted with the WindControl_Person script.
- Fixes issue with preset load
- Fixes issue with preset load
- Fixes force on clothes when plugin is removed and disabled or cloth toggle is disabled
- Adds auto toggles for quickness and period for hassle free usage
- Adds function to push freecontrollers, wind can push single freecontrollers, it's recommended setting them as Comply
- Adds Panel to select target UISlider, currentmagnitude value is sent to the selected slider
- Adds control collider, this allows the characted to be pushed around by the wind, only horizontally for the moment.
- Fixes null wind bug
- Added separate toggle for Wind decay, now it applies to any kind of wind
- Changes the wind decay algorithm, tuned decay factor
- Adds tornado effect
- Refactored CODE for update function
Update 1.4
- Removes unrelated files from bundle
- Adds oscillation function (Only works if randomizer is enabled)
- Adds more granular controls for quickness, period and oscillation

Oscillates Current Magnitude function:
- Makes current magnitude oscillate between a negative and a positive value
- The oscillation interval is determined by the Strength and the Lower Magnitude Coefficient.
- The Oscillation Variance slider determines how random is the oscillation relatively to the interval limits, the smaller the value the more the oscillation is random

Demo of the new version with the oscillation enabled:
Update 1.3
- Adds function to make with strength depend on attached Atom's velocity or rotation (plugin must be attached to an Atom with rigidbody, empty atom will not work)
- Adds color coded controls:
Light Grey: Main controls
Dark Grey: Radial wind controls
Yellow: Velocity to wind strenght controls
Green: Colliders controls
Blue: Preset controls
- Renames colliders controls
- Removes unrelated scripts from bundle
Update 1.2
  • Merged Radial and Directional plugins into one, Radial Wind toggle will change the mode
  • Created new script to make wind blow objects WindControl_Object and WindControl_Target
  • Suck/Blow and Wind Decay will only be used if the Radial Wind check is enabled
  • Enabling an object will also set its control to Off for position and rotation, physics have to be enabled manually
  • Included demo fom WindControl_Object and WindControl_Target plugins (a separate plugin is making the object reappear on the opposite side)

How to use the WindControl_Object plugin

attach the WindControl_Target plugin to each object that has to be affected, then add the WindControl_Object plugin to an empty object to manage them. If the list is missing some object, please reload the WindControl_Object plugin.
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