Introduced Unity's own wind system. And provide some trees that can be affected by the wind. This will bring more vitality to the scene.
You can also create your own tree in Unity and import it through CUA. The wind system is supported.
It is very simple to use, please watch the video:
New version of my WindControl+ plugin, rewritten from scratch.
The logic was changed in order to apply the wind force to any rigidbody, cloth or hair element in the scene (in theory also clothes on CUA).
For this reason I decided to treat is as a separate plugin.
The drop down lists all the...
Enhanced version of the wind plugin included in VAM
Additional functionalities:
-Wind can affect all cloths, hair and colliders at once for a single character
-Added a single slider (Wind strength) to handle all the other variables
-Added lower magnitude coefficient to change the range for the...
Hi Everyone,
I'm loving VAM, it's a great piece of software.
I modified the included wind script to add some functionalities and make it easier to control and use.
Please note that I'm a newbie when it comes to C# so I tried my best but I'm sure there's a better and more optimized way to...