VAM Lobby

Scenes VAM Lobby

Changes:
-reverted v3 changes (set package requirements back to latest)
in theory it sounds good, but in practice it doesn't work (+abandoned VaM v1x issues)
-disabled Scene Load Position
-removed _temp_InvisibleLight
-removed _temp_AptLamp
-unhide _ROOM_LINK_CUBE (left it as hidden atom by mistake)
-added [SubScene] variation (experimental)
⚠ Loading SubScene can freeze VaM client (depending on your system, by up to a minute) just let it load/unfreeze itself when done.

v5.0 Changes:
-unlocked Y Position, X Rotation & Z Rotation on Chair atom
-increased GlassSplit-Image Render Queue

core content remains the same as in v2 final
Changes:
-set package requirements to minimum (v2 or higher)
to make sure correct texture pack (dependency) is used instead of latest (any)

everything else remains the same as v2 final

EDIT: After uploading this i did more testing and things appear more broken now...

not sure how much of a fix this was if you can't even download stuff from client anymore (when using minimum req. option
example)
Changes:
outside/hallway:

-recolored hallway (white was boring)
-added 2 side walls
-tweaked exitSign light (forceVertex)
-tweaked scene light

inside/lobby:
-reworked desk, again (design #3 :cautious: )
-added room link cube (linked everything)
-renamed all atoms (reason:mergeScene support)
-rechecked all atoms (position, global filter, bla bla bla...)
-added office door (+custom texture)
-added lights switch (only for 2 inside lights)
-added custom marble textures on 2 wall, floor and desk
-added 4 static ceiling lamps
-added 2 Vam-a-Zine cover images (it uses external url)
-added few props here & there

+everything else i forgot...
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