Unity Asset Multi-Vamifier

Plugins Unity Asset Multi-Vamifier

In an attempt to better handle assets with a lot of materials, I've added two new versions of the script.

UnityAssetMultiVamifierMat will create only one instance of each material in the scene. Previously, every use of a material generated a unique instance. In addition to making assets more manageable, this should have a positive impact on performance.

UnityAssetMultiVamifierTex will consolidate materials based on the name of their "Main Texture." This works better for some assets in which multiple variations of a similar material exist.

Sometimes it's worth taking the time to try both as one or another solution might be better for a given asset.

ENJOY!
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