UIAssist (Patrons)

Paid Plugins UIAssist (Patrons)

New Features:
  • New button operation to load mocap files created usying Everlaster's MocapSwitcher plugin. For Patreons, this allows random mocaps from a folder to be loaded to a target atom.
  • New sequential filename option for Saving Presets operation. If a preset of the selected filename exists already, a new file with a sequential unique number will be appended.
  • Options to scale and adjust the position of the UI in Desktop mode
  • Option (Patreons only) to include subfolders when using file selection mode options such as 'Random from Folder'.
Bug Fix:
  • Resolved issue with Load SubScene operations. If there was no Custom Target Group for Subscenes, then no valid targets would be listed causing errors.
  • Resolved issue with AddonPackages paths when using the Alphabetical filename sequence from Folder and the random filename from Folder. This was using an "absolute" path for the var which would make the button operation invalid if the VAR was moved into a subfolder.
New release of UIAssist containing new features:
  • Load Preset Button operations can now be configured to save a Preset.
  • Introduced a new Button Operation to change the name of target atoms
  • New option to toggle Clothing Load Suppression on Appearance Preset loads at a global setting level.
  • Load UIAP Button Operation now has an option to keep the Game Control UI open on load
The following bugs were also fixed:
  • Plugin bool toggle for the 'Enabled' parameter was not working when an even number of plugins were loaded on the same atom.
Bug fix release that meant button operations for "Switch UIA Grid" were not loading correctly from UIA Profiles. Problem was introduced in v2.1.0 (var 42).
Bug fix release to resolve an issue which was causing a failure when certain UIAssist profiles (uiap files) were loading. This issue was accidentally introduced in v2.1.0. The problem only occurred when buttons were setup with certain targets (e.g. All Males or All Females).
New release of UIAssist containing:
  • Complete in game help. Every screen and control has context sensitive help. As you mouse over individual UI controls the help updates to be context relevant
  • Tree browser view of Grids, Buttons and Operations. The tree browser view facilitates easier navigation of the buttons in the Plugin UI when setting up UIAssist buttons. It also re-implements the move and delete functions and completes the copy functions.
This completes the initial scope of 2.x and I consider the Beta phase to be complete.

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New release addressing the following problems:
  • New 2.x buttons that performed Atom Spawning relative to a persons body node (e.g. head) always appeared at the root control rather than the selected node
  • For Multi Operation buttons, operations beyond the first one did not always show the correct tabs for setting up the button function. e.g. if the second operation was Spawn Atom the Presets tab was missing in some situations
  • Where a subscene contained a person Atom and the sub scene was switched off, if UIA has any button functions that targeted that Person - then errors were being generated.
  • Default UIAP Profiles that contained Plugin Load button operations which loaded multiple plugins were causing an exception when UIAssist loaded.
New release addressing the following issues:
  • UIAP profiles with QLB disabled were being saved in an invalid format that then caused an exception on loading the UIAP file
  • Resolved problems with Spawning missing Atoms when loading a General Preset onto a Specific Atom. UIAP files saved in version between 2.0.0 and 2.0.3 may need any impacted buttons resetting. This can be done by switching the Target Atom in the impacted button to a new Atom of the correct type and resaving.
  • Resolved problem with Load Appearance Preset buttons where the Merge Preset and Suppress Scale options were selected.
  • Improved the file browser settings for General Presets. The default folder will now correspond to the atom type selected in target where possible and shortcuts will be updated accordingly.
Rectified a problem introduced in v2.0.2 with the Undress All Clothing button function.
Bug fix release for the Beta. Rectified the following issues:
  • Subscene presets for Spawn Atom buttons were not loading from a uiap file (any UIA Profiles saved using version 2.0.0 or 2.0.1 will have lost this setting)
  • The default folder when selecting a preset for spawning non-person Atoms will now navigate to the correct folder for the atom type being spawned.
  • Undress All now operates as a Toggle
  • Move Atom in VR now works
  • Display of button grids in Desktop mode now works for 4K displays without larger grids being clipped by the screen edge
  • Load skin presets was not working when using the limit to Genital Decals option
  • Import of Quick Launch buttons from another UIA Profile no longer causes an exception error
  • Switching the grid layouts no longer causes an exception error
Bug fix release for the Beta. Rectified the following issues:
  • 'Auto raise people by Heel Height' was not being saved/restored in uiap files
  • Skin Preset Load was not working properly when limited to just load Decals
  • Choosing a target atom if more that 10 choices was not possible as the drop down list was off the visible screen
  • Switching UIA Grid button operation didn't work if there was more than 25 Grids in a UIAP profile
Please continue to report problems on my new Discord server: https://discord.gg/msY7dHyxFR
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