• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
- Forgot to add an option for the feature from the previous update.
- Moved skin texture reloading by clicking on its path from secondary to middle button. Secondary button is in general used for resetting/clearing so it was a bit confusing to have it reload.
Right clicking any input field now sets it to an empty string. (I've got tired clicking on the small "x" buttons.)
Added easy item screenshotting for content creators. You can middle click on any of these to instantly update their screenshot:

- Local clothing item thumbnail.
- Local hair item thumbnail.
- Path to local .assetbundle file in "CUA > Asset" UI.

Also improved camera follow algorithm to always maintain vertical angle.
Camera refocus and follow actions can now be bound to any key using Keybindings plugin.

Also added toggles for alternative bindings on MouseForward & MouseBack buttons, as unfortunately Keybindings doesn't support binding stuff to these :(
  • Alt+Middle click - focus camera on a point in a scene (see overview for video)
  • Ctrl+Middle click - follow clicked control with camera (see overview for video)
  • Secondary resets filters - right click any of these kind of filter drop downs to reset them:
    seconrady_resets_dropdown_filters.png
Note: I renamed a couple feature toggle names. If you've had them disabled, you have to disable again. Sorry :x
You can now right click on person skin texture path or select button to reload it.
This is also a feature of AlternateUI plugin, but it never worked for me there. If you have it installed, you need to disable this feature in its UI and reload VaM so they don't conflict.
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