• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
ToonPBR_Shader

Plugins + Scripts ToonPBR_Shader

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  • Split the ToonPBR clothing shader into two separate files: a clothing plugin and a session plugin.
  • Added a Genshin clothing shader to support clothes for Genshin characters.
  • Fixed a bug where the clothing shader could not be used as a clothing plugin.
  • Modified the outline to prevent black faces from being generated on unrendered backfaces.
  • Merged several Person shader options and added support for shadow ramp textures.
  • The clothing shader now uses _spectex to read RMO maps and the B channel of _bumpmap to read shadow bias maps.
  • Fixed Decal rendering issues with Point and Spot lights.
  • Resolved Clothing Shader failure when applied as a Scene/Clothing plugin.
  • Added tessellation (surface subdivision).
  • Fixed a bug where the clothing shader plugin prevented sub-scenes from loading.
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