TonemapBlaze
â—Ź This plugin is used to correct colortone. It enhances strong colors to appear even bolder, while making weaker ones look softer.
● It is highly optimized for speed, making it so lightweight that it adds virtually no performance overhead. (Because its role is specialized in colortone correction, it doesn’t really 'do much' beyond that—so the performance load is so minimal that FPS drops are practically nonexistent)
● It’s such a tiny and simple plugin that there isn’t much to brag about… but hey, it’s still pretty handy
※ LUT support is limited to 256×16 and 1024×32 formats. You can simply use any publicly available ones.
Plugin Install
● Just add plugin to Any Atom. and you’re ready to go !
History
â—Ź 20260801 v0.1 : initial version
â—Ź 20260806 v0.2 :
- fixed the abnormal screen output issue when changing FOV (report by @babul )
- Now VR is supported as well. (request by @atani )
- I’ve only tested it on Oculus so far. Please provide feedback on whether it works well on Valve or other VR platforms !!!
- handle it so that only one tonemap instance is used across the entire vam.
- add a [Set Default] button.
- implement functionality to navigate LUT files in the directory with prev and next. (request by @atani )
- some minor bug fix
â—Ź 20260825 v0.5 :
- implementation of Dither Noise function
- fix bug causing color banding.
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