Spiderlady's Mansion

Assets Spiderlady's Mansion

1.1GB file, external DL necessary. After dl should open scene, do not go direct to load assetbundle
Recommend Near Clip Plane by @Acid Bubbles in case you have issue with draw distance/black sphere outside draw range

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This was release to patrons 2 years ago in October 2020. To mark release of OW2 and also celebrate fact that no one can play bc shit servers, this now is unlocked for public. Maybe you all can enjoy good time in here instead of queue screen. 😂

200+hrs were used for build this, learned a lot. Since then have become much more comfortable with env porting+increased unity skill, so would like to release this as gift and put myself on map in wider community outside discord.

Hope you all find enjoyment in this, is very unique experience to walk through in VR.

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Please be aware that bc is huge environment with over 2million polycount, performance will take hit esp if on older/slow pc. Performance in VR also very demanding.
  • Full reassemble+recreation in Unity for VAM, ton of hrs spend alt tab between unity and game for trying match every detail
  • Full lighting bake, trying match game close as possible. Every time baking light for test accuracy take absurd amount of time.
  • Huge amount of work on match overall look+game shader in unity with standard unity shaders. Without this, would look very flat/not cartoonish. Could write entire essay on all tricks+techniques needed for reverse engineer shader + match look in unity.
  • Multiple cubemaps for every part of map
  • Water color can be adjust in scene lighting tab
  • Any scene lights add by user will cast shadow on map, in some room will be harder to see, but still there
  • Whole map moveable if select CustomUnityAsset atom, very useful if already have models+lighting and want change to diff room on map, make sure disable collision first
  • HIGHLY RECOMMEND MacGruber PostMagic for LUT (Color Lookup Table) so can try experiment with more color correction for match game further + tweak to own user preference.

Mandatory things:
  • You CAN reference/use this asset in scenes you make, but you may not use this in paywall content.
  • Do not redistribute or repackage my work.
  • Do not use my work as base for other works (like building new env off this for example) without my permission.
  • If my work (such as models/envs) is use in for-profit things like selling gifs/movies etc on Patreon or somewhere else, write me in credits for whatever model/env you use.
  • You may do small modifications to my work for own personal use but you may not distribute them.

Depend on workload+schedule am available for commission, send message here on hub or (preferably) neci3d on discord. Can do characters+environments.

If you want your commission done right, know that own personal focus for game models is accuracy+ high quality. My works are NOT based on smutba.se/SFM/XNALara models that usually full of huge errors/mistakes/inaccuracy. As saying goes, garbage in=garbage out. I only work with original models from game as base, then flesh rest out with precision+care. No corner cutting in my work.

Result is high-effort recreation of char for you to enjoy in VAM. Have been doing this for years now and always improving with every release.


For more works by me including more game ports + premium environments visit https://patreon.com/VGCVR
Author
neci
Downloads
1,329
Views
5,645
Version
1
First release
Last update
Rating
5.00 star(s) 4 ratings

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Latest reviews

Your stuff looks amazing, thanks.
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Absolutely stunning! Love the attention to detail and the over all quality of this masterpiece. Thank you so much!!
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Like most of your environments, this one is incredible for the amount of detail and depth. I subscribed to you because of this long ago and it's always worth it.
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Holy macaroni that's awesome thank you for sharing !
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