• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
SkinSSS V3 - Subsurface Scattering & Custom Skin Shading (Beta)

Paid Plugins + Scripts SkinSSS V3 - Subsurface Scattering & Custom Skin Shading (Beta)

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-- Description:
- Plugin that aims to increase skin rendering realism by replacing the native skin shader with added screen-space subsurface scattering & translucency approximation.

-- Contents:
- SkinSSS script files, mask texture files and shaders packed in an assetbundle file.

-- How to use?
- Simply load SkinSSS.cslist on female person atom.

-- Features:
- Highly optimized, Only takes up about 1ms of frame time.
- Depth mask with Dilation feature to prevent metallic clothing lighting from leaking onto skin.
- Adaptive Tessellation for better skin geometry resolution without affecting performance by much, with default mask textures that exclude the scalp area to prevent clipping with scalp meshes.
- Toggle to use GGX reflectance shading model. (similar to blender)
- VR rendering supported.
- Subsurface scattering approximation with a fixed diffusion profile.
- Translucency approximation.
- Supports VaM's native window camera, screenshot cameras and Macgruber's SuperShot high resolution screenshot camera.
- SSS Luminance range feature, Excludes SSS from dark features like eyebrows, scalp or tattoos.
- Tooltips system for detailed explanation for each plugin UI element.
- Can load your own custom SSS & Tessellation mask textures.
- Preset system.

-- Tips:
- For smooth blending with transparent clothing items like make-up, eyelashes, skin thight fishnets or lip stick... etc, It is recommended to set their render queue to 2501+.
- For accurate occlusion of opaque clothing use 1999 or less in their render queue to make use of the more accurate stencil based masking.
- To further improve performance lower "SSS Denoiser" value or disable it altogether from the toggle.
- To save performance in desktop mode, make sure to manually select the camera used as the plugin will render on all active cameras with Auto-Detect selected which can tank fps if multiple cameras are enabled for example both player view camera + window camera.

-- Main Preview:


-- Comparison snaps for various skin tones:
* Left is no SSS.
* Center is SSS default values.
* Right is Scaler value at 12 with SSS blend at 0.80.
collage_1777651650588.png
collage_1777651666722.png
collage_1777651680140.png
collage_1777651692230.png


-- Comparison snaps for genitals:
* Left is no SSS.
* Center is SSS default values.
* Right is Scaler value at 12 with SSS blend at 0.80.
collage_1777652651579.png


-- Comparison snaps for body:
* Top is no SSS.
* Center is SSS default values.
* Bottom is Scaler value at 12 with SSS blend at 0.80.
collage_1777651731107.png


-- Plugin reference credits:
- @MacGruber for Utils.
- @regguise for CustomShaderLoader.
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Latest updates

  1. update v3

    - New Features & Improvements: - Modified tessellation override textures with full effect to...
  2. Update v2

    -- New features & Improvements: - New more accurate SSS approximation with a fixed diffusion...

Latest reviews

Positive
Version: 3
Amazing! Love it!
Skynet
Skynet
Thanks for the feedback! Glad you like it :D
Upvote 0
Positive
Version: 2
Posted:
In case folks aren't already aware, Skynet is one of modern VaM's best content creators across the board of resource types. This SSS plugin is yet another example of how they improve upon/completely surpass existing solutions, all while being responsive and approachable as a developer...unlike some others who have developed similar paid options.

Thank you yet again Skynet for continuously making VaM a better experience.
Skynet
Skynet
Appreciate it! 🙏🏼
Upvote 0
Positive
Version: 1
Posted:
Here to agree with the other comment about skinmicrodetail. I was about to give up on using smd because of the sheer improvement this makes, and the truth is with all due respect to Hunting Succubus's SSS - i find yours easier to use and love the results I get with your iteration.

Would love it if you somehow made skin micro work with your SSS plugin.
Skynet
Skynet
Thanks for the feedback! From analysing skinmicrodetail it actually uses a normal map detail shaders that's natively embedded in VaM so it's not far fetched that in future updates the two will be cross compatible, I'll attempt to do so for sure 👍🏼
Upvote 0
Positive
Version: 1
Posted:
i'm not subscribed and haven't used this but this looks amazing!
Skynet
Skynet
Thanks!
Upvote 0
Positive
Version: 1
Posted:
First version and already indispensible. Highly recommended.

I've yet to familiarize myself with all the functions but the basics seem to work great and the menu is easy enough to understand.
The only issue is current incompatibility with "SkinMicroDetail" allthough I think it's for the developer of that app to not override these shaders.

All and all, another banger from Skynet!
Skynet
Skynet
Thank you for your feedback! I'll look into that
Upvote 1
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