Apply body smoothing with fine grain controls over multiple characters at the same time.
Apply the plugin as a scene or session plugin, and enjoy better bodies!
Tesselation refers to essentially how much subdivision occurs.
Phong is how much curvature is applied to the subdivision.
Worth...
-- Description:
- Plugin that aims to increase skin rendering realism by replacing the native skin shader with added screen-space subsurface scattering method from blender's EEVEE renderer with an alternative performance mode using Jimenez Method. Also comes with skin normal detail feature +...