According to the needs of supporters. This time, support for VAM native G2F skeleton is added for SkelonAnimationPlayer(I have provided a reference resource in the attachment.)
This means that all animations based on native skeletons can be used for transformation.
In addition, some bugs have been fixed.
How to use:
1. add skelonanimationplayerg2f.cslist to the character atom.
2. Others refer to the previous posts.
If you need more skelon support, you can give me feedback through patreon.