• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Runaway

Scenes Runaway

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Positive
Version: 1.1
Posted:
Great to see an excellent VaM content creator describing the crucial VR vs Desktop experience.
vamurai
vamurai
It's something that I've been trying to pay closer attention to in my more recent scenes. What are the VR experiences that drive ME nuts in other scenes, or even my older ones? What would make navigating this scene easier in VR? What things can you do on Desktop that you can't do in VR (or Vice Versa.) My scenes aren't perfect, for sure, but I am constantly trying to evolve them to make them more user friendly for both experiences.
Upvote 1
Positive
Version: 1.0
Posted:
Great scene! :) Nice movements! Love it!
vamurai
vamurai
Thank you! I'm glad you dig it!
Upvote 1
D
Positive
Deleted member
Version: 1.0
Posted:
Amazing work! And amazing presentation! Love your stuff!
vamurai
vamurai
Thank you! I appreciate you taking the time to leave a review!
Upvote 1
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