Ver2.0>3.0
1. The balance of the head has been changed, various parts of the face have been adjusted, and the texture has been changed.
2. Small changes to the body.
3. Adding specular, gloss, and normal map textures.
4. Change scene data and divide into regular version and simple version.
Ver1.0->2.0
1. Rebuilding the head, and changed the facial texture.
(Changed direction to be more realistic.)
2. Change body proportions.
3. Change scene data.
Back
Top Bottom