[Project CRAFT] ASSET CUA STUDIO: Open Source Release

Plugins + Scripts [Project CRAFT] ASSET CUA STUDIO: Open Source Release

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Screenshot 2026-07-25 063008.png


v1.3
  • 🗑️ Delete meshes right in the 3D view. Click any part of a model, a ground plane, a backdrop, scan clutter and press Delete to drop it from the export. The prop re-centers, re-floors and re-scales to what's left, so "I only want the prop, not the floor it shipped with" is now one click. Deleted meshes are listed under Advanced, restorable one by one (or all at once), and saved with your project.
  • ↩️ Undo / redo in the viewport. Ctrl+Z / Ctrl+Y (plus ↶ ↷ toolbar buttons) step back through gizmo moves, rotations, scales and mesh deletes, one step per drag, per delete. Each model keeps its own history.
  • 🔧 Fix: multi-clip animation bundles now get a unique internal ID when you change yaw / position / loop settings, so re-converts always replace cleanly in VAM.
v1.2

v1.2.png

  • 🎯 3D transform gizmo. Grab your model right in the preview and drag to move, rotate, and scale it — handles in the viewport, with W / E / R (or the Move / Rotate / Scale buttons) to switch. Every drag writes straight back to the panel and the bake, so placing an asset is hands-on now, not numbers-by-hand.
  • 🌍 Now open-source (MIT). Both the app and its conversion engine are public on GitHub — read it, fork it, build it, make it yours. (https://github.com/R18SV/cua-asset-studio · https://github.com/R18SV/glb2cua)
v1.1
  • 🧭 Familiar view controls. Wheel-press drag now pans the view (VAM / Blender style), the scroll wheel zooms, and F fits the model to view. Prefer your own layout? Remap each mouse button (orbit / pan / zoom) in Settings.
  • 🎯 Auto-reframe. Toggling height normalization re-centers the camera on the model's new size.
  • 🧩 Wider model compatibility. Models whose textures were referenced in an unusual way (common from some asset and 3D-scan sites) now convert instead of erroring out.
  • 🛡️ No more crashes on very large models. Huge .glb files that could overwhelm the live preview now show a friendly notice (you can still bake), and the preview recovers on its own instead of taking the app down with it.
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