• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Procedural Motion

Paid Plugins + Scripts Procedural Motion

Go to pay site
What's new in this version:

  • Dynamic Gaze System: The eye-tracking system has been completely overhauled. The plugin now intelligently manages eye and head targets, creating a much more organic and "alive" behavior.
    • Target Controls: We have implemented/validated the female:eyeTargetControl and male:eyeTargetControl controllers. These are now the focal points for eye and head tilt animations, allowing characters to focus on each other or look away naturally during climaxes or transition moments.
  • New Head Animations for Cowgirl: The Cowgirl action now features new head movement patterns, providing enhanced realism and expressiveness during the animation.

  • New Animation Type: Reverse Cowgirl: We are introducing initial support for reverse poses, starting with Reverse Cowgirl.
    • This pose features dedicated Gaze and Head logic, simulating specific behaviors such as the character glancing back over her shoulder at the partner or looking down shyly, with smooth transitions and "overshoot" effects for a more cinematic feel.





  • UI Simplification: The "Animate Partner Sync" checkbox has been removed. To streamline the workflow, simply selecting the partner atom in the SELECT PARTNER menu will now automatically activate their synchronized animation.

Captura de tela 2026-05-08 120922.png


Captura de tela 2026-05-08 122306.png
What's New in v2.2

๐Ÿ’ฆ Fluid System โ€” Now in PRO!
The fluid simulation (male fluids + squirt) is no longer exclusive to Beta. All PRO members now have full access to the fluid system, including intensity control, style selection (Creamy, Clear, Thick, Shiny), and the female squirt toggle.

โœ‹ Handjob โ€” Hand Grip Reworked The grip system has been completely reworked. The hand no longer snaps shut automatically when you press Play. A new "Hand Grip (Open โ†” Closed)" slider gives you direct real-time control over how open or closed the hand is โ€” from fully open (0) to fully gripped (1.0). Default is 0.8 for a natural grip. Adjust it freely while the animation is running.

โœ‹ Handjob โ€” Single-Person Mode Fixed When using Handjob with only one person (no partner set), the hand was ignoring the male's actual penis orientation and falling back to a generic Vector3.forward direction โ€” causing the stroke to go the wrong way, especially with seated poses. The full magnetic-snapping system (tip tracking, axis alignment, offset preservation) now runs correctly in single-person mode just like it does with a partner.





Thank you to every member who supports this project โ€” your support is what makes updates like this possible. PRO and Beta members get early access to every new feature, priority feedback, and help shape the direction of ProceduralMotion.
โค๏ธ Already a member? Thank you โ€” seriously.
๐ŸŽ Want to join and unlock the full experience?


๐Ÿ‘‰ patreon.com/posts/157213236
Hey guys!

This week I've been focused on getting the fluid system 100% working across all available animations. In the previous version, the system was limited only to the Handjob and the male character, but now the experience is complete.

In addition, I've added fluid for the female character (Squirt). You now have full control in the UI to independently enable or disable fluids for both male and female characters.

I hope you enjoy the results of this new beta version! I'm always available for your feedback and suggestions. New features are coming soon for the Beta, Pro, and Free versions alike!

Thanks for your continuous support!



๐Ÿ‘‰ Beta post (full details): https://www.patreon.com/posts/proceduralmotion-156513946

๐ŸŽฎ VaM Hub (screenshots & changelog): https://hub.virtamate.com/resources/procedural-motion.64528/
ProceduralMotion v2.0 introduces a real-time fluid simulation system built directly into the plugin, available exclusively for Beta tier supporters.


๐Ÿ“‹ Requirements
  • ProceduralMotion Beta package (VelvixBr.ProceduralMotion_Beta.11.var)
  • โŒ SexyFluids is not required โ€” the fluid renderer is bundled with ProceduralMotion
Credit: The fluid rendering engine is based on the SSF (Screen Space Fluids) technology originally developed by Foost for the SexyFluids plugin. ProceduralMotion adapts this system with its own procedural emission logic and animation integration.

๐Ÿš€ How to Use

  1. Load the plugin on your Person atom as usual
  2. Select Handjob as the animation type
  3. In the MAINtab, you will find:
    • Enable Fluids toggle โ€” turns the system on/off
    • Fluid Style โ€” choose between: Creamy, Clear, Thick, Shiny
    • Intensity slider โ€” controls emission amount at climax
  4. Press PLAY and let the scene progress โ€” fluid emits automatically at the climax moment
No atom setup, no extra plugin, no manual trigger needed. It's fully automatic.

๐Ÿ’ง Fluid Styles

StyleDescription
CreamyDefault โ€” opaque, white, natural look
ClearWatery, transparent, light blue tint
ThickMaximum density and opacity
ShinyHigh-gloss, strong specular, pearl tint

โš ๏ธ Notes

  • Currently available in Handjob only. Other animations will be added in future updates.
  • If you also have SexyFluids installed, both plugins can coexist without conflicts.
  • This is a Beta feature โ€” performance and visuals may be refined in future versions.

New update available with fixes and improved controls for the Handjob movement:
  • Animation Alignment: Fixed handjob alignment issues across various character positions and stances.
  • New Control: Added an alignment slider for the primary hand movement, allowing for precise manual adjustments during the animation.




New Release: Refined Handjob & Architectural Improvements

In this update, Iโ€™ve focused heavily on a complete overhaul of the Handjob animation, delivering enhanced realism and smoother transitions. Iโ€™ve also implemented core structural changes that lay the groundwork for exciting upcoming features.

๐Ÿ“ Change Log:​

  • Handjob Overhaul:
    • New Variations: Animations have been rebuilt from the ground up for consistent and natural motion.
    • Facial Expressions: Fine-tuned facial reactions for a more lifelike experience.
    • Hand Positioning: Fixed the initial hand "snapping" issue when starting the animation.
  • Cowgirl Fixes:
    • Improved head movement logic for both the partner and the target person, ensuring more immersive eye contact and positioning.
  • Technical Enhancements:
    • New Architecture: Optimized code for better performance and easier implementation of future features.
    • General Bug Fixes: Purged several minor glitches reported by the community for a more stable experience.

In this new version, Iโ€™ve made an important change to the project's architecture. I worked on improving performance and redesigning the interface to make it cleaner and easier for all users to understand.

This new internal structure also makes the plugin more scalable, allowing me to add new animations, improvements, and features much faster in the future.

Whatโ€™s new in this update:

  • Refreshed Architecture: Better performance and a solid foundation for new features.
  • Cleaner Interface: New dual-column layout for more intuitive navigation.
  • Ease of Use: Scene Flow (Auto Mode) is now enabled by default when the plugin loads.
  • Visual Adjustments: Larger fonts and better organization of controls (Main, Advanced, and Beta).
  • Optimization: More stable code and removal of legacy systems.

Captura de tela 2026-03-29 204403.png

๐Ÿ†• What's New?​

๐Ÿ– New Animation: Handjob​

We've added a fully procedural handjob system! You can now control hand movement independently (Right or Left hand) with adjustable stroke depth and speed.

๐Ÿง˜ Cowgirl Improvements​

We've improved head tilting in Cowgirl mode. Now, if the initial pose is already significantly tilted, the plugin applies an intelligent correction to prevent the head from tilting too far back during the animation, maintaining a realistic movement.

โญ Special Members​

We've updated our "Special Thanks" section with our newest supporters: Oliver Alt, Matt Sei, Regular07, Vitlam, Vague, Seann Maxwell, Omaedon, and vinnie roe.


๐Ÿ“– User Guide: Handjob Animation​

To get the best results with the new Handjob animation, follow these steps:

  1. Manual Positioning (Required): The plugin DOES NOT move the hand to the penis automatically. You must manually position the character's hand exactly where you want it (on top of the penis) before starting the animation.
  2. Automatic Grip: The plugin features an Automatic Hand Grip option to curl the fingers. Ensure the hand is well-positioned so the grip looks natural.
  3. Hand Selection: In the plugin menu, select which hand will be used (Right Hand or Left Hand).
  4. Intensity Adjustment: Increase the animation intensity. The arm will begin moving along the axis of the penis.
  5. Fine-Tuning:
    • Stroke Depth: Defines how far the hand moves during the stroke.
    • Stroke Speed: Adjusts the speed of the motion.
    • Rigidity Force: Adjusts the firmness of the penis during the animation.
IMPORTANT
Remember: ProceduralMotion handles the movement, but the initial positioning is your responsibility to ensure total realism!

Attachments

  • hadjob.mp4
    56.1 MB
ProceduralMotion v0.1.7 is here!

This update delivers a major leap in realism, making your characters feel more alive and responsive than ever.

What's New:​

  • New Blowjob Animation (PRO): A fully procedural and dynamic system with refined physics and total interactivity.
  • Procedural Breathing System: Characters now breathe dynamically! Chest movements automatically react to the current animation intensity.
  • Natural Blink System: The plugin now manages blinking intelligently, maintaining eye contact and immersion by bypassing VaM's native system.
  • Expression Fixes & Refinements: Complete overhaul of mouth and eye expressions, fixing previous issues and making reactions feel significantly more natural.
  • Physics Stability: Squashed "physics corruption" bugs during extreme range of motion, ensuring a smooth and stable experience.

๐Ÿš€ Procedural Motion v0.1.6 - Updated!

The latest motion improvements (Cowgirl, Thrusting, and Grinding) and the new Special Thanks section are officially live! This version features the most organic and natural movement logic weโ€™ve developed yet.

Captura de tela 2026-02-13 201550.png


Grinding

griding.gif


Thusting

Thrusting.gif


Lean Forward

Lean-forward.gif


Download the updated file below:
https://www.patreon.com/posts/procedural-v0-1-150697518
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